//! Rust library for working with the Blaze packet system this is the networking solution used by games such as
//! Mass Effect 3, Battlefield 3, another Other EA games.
pubmodcodec;pubmoderror;pubmodpacket;pubmodreader;pubmodrouter;pubmodtag;pubmodtypes;pubmodwriter;/// Serde serialization
#[cfg(feature ="serde")]pubmodserialize;/// Re-exports for derive macros
pubuseblaze_pk_derive::{PacketComponent, PacketComponents};