blast-stress-solver 0.4.1

Blast stress solver for destructible structures, with optional Rapier3D integration
Documentation
mod body_tracker;
mod collision_groups;
mod destructible;
mod fracture_policy;
mod optimization;
mod resimulation;
mod runtime;
mod split_migrator;

pub use body_tracker::BodyTracker;
pub use collision_groups::DebrisCollisionMode;
pub use destructible::{DestructibleConfig, DestructibleSet, SplitCohort, StepResult};
pub use fracture_policy::FracturePolicy;
pub use optimization::{
    DebrisCleanupOptions, OptimizationMode, OptimizationResult, SleepThresholdOptions,
    SmallBodyDampingOptions,
};
pub use resimulation::{BodySnapshots, ResimulationOptions};
pub use runtime::{
    ContactImpactOptions, DestructibleRuntimeOptions, DestructionRuntime,
    DestructionRuntimeOptions, FrameDirective, FrameResult, GracePeriodOptions, PassAdapter,
    RapierWorldAccess,
};
pub use split_migrator::{
    plan_split_migration, plan_split_migration_with_support, CreateEntry, ExistingBodyState,
    PlannerChildSupport, ReuseEntry, SplitMigrationPlan,
};