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use blaeck::prelude::*;
#[allow(dead_code)]
pub fn build_ui() -> Element {
build_ui_with_timer(&AnimationTimer::new())
}
pub fn build_ui_with_timer(timer: &AnimationTimer) -> Element {
Element::node::<Box>(
BoxProps {
flex_direction: FlexDirection::Column,
padding: 1.0,
border_style: BorderStyle::Round,
gap: 1.0,
..Default::default()
},
vec![
// Title
Element::node::<Text>(
TextProps {
content: "Animation Demo".into(),
bold: true,
color: Some(Color::Cyan),
..Default::default()
},
vec![],
),
// Blinking indicators
Element::node::<Box>(
BoxProps {
flex_direction: FlexDirection::Row,
gap: 2.0,
..Default::default()
},
vec![
Element::node::<Text>(
TextProps {
content: "Blink:".into(),
..Default::default()
},
vec![],
),
blinking_dot(timer, 500, Color::Green),
Element::node::<Text>(
TextProps {
content: "Pulse:".into(),
..Default::default()
},
vec![],
),
pulsing_dot(timer, 500, Color::Yellow),
],
),
// Animated indicators
Element::node::<Box>(
BoxProps {
flex_direction: FlexDirection::Row,
gap: 2.0,
..Default::default()
},
vec![
Element::node::<Text>(
TextProps {
content: "Spinners:".into(),
..Default::default()
},
vec![],
),
animated_indicator_colored(IndicatorStyle::SpinnerDots, timer, Color::Cyan),
animated_indicator_colored(IndicatorStyle::SpinnerLine, timer, Color::Magenta),
Element::node::<Text>(
TextProps {
content: format!("Dots{}", IndicatorStyle::GrowingDots.render(timer)),
color: Some(Color::Blue),
..Default::default()
},
vec![],
),
],
),
// Blink patterns
Element::node::<Box>(
BoxProps {
flex_direction: FlexDirection::Row,
gap: 2.0,
..Default::default()
},
vec![
Element::node::<Text>(
TextProps {
content: "Patterns:".into(),
..Default::default()
},
vec![],
),
blink_pattern(BlinkPattern::Fast, timer, "\u{25cf}", "\u{25cb}"),
blink_pattern(BlinkPattern::Slow, timer, "\u{25c6}", "\u{25c7}"),
blink_pattern(BlinkPattern::Heartbeat, timer, "\u{2764}", " "),
],
),
// Progress with easing
Element::node::<Box>(
BoxProps {
flex_direction: FlexDirection::Column,
..Default::default()
},
vec![
Element::node::<Text>(
TextProps {
content: "Progress (ping-pong with easing):".into(),
dim: true,
..Default::default()
},
vec![],
),
Element::node::<Progress>(
ProgressProps {
progress: timer.progress_pingpong(1500, Easing::EaseInOut) as f32,
width: 30,
style: ProgressStyle::Block,
filled_color: Some(Color::Green),
..Default::default()
},
vec![],
),
],
),
// Elapsed time
Element::node::<Text>(
TextProps {
content: format!("Elapsed: {:.1}s", timer.elapsed_ms() as f64 / 1000.0),
dim: true,
..Default::default()
},
vec![],
),
],
)
}