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(
environment: "",
gravity: 9.81,
average_luminocity: 0.1,
spawn_pos: (0, 2, 0),
ground: (
name: "ground",
visuals: [
(
model: "ground.gltf",
pos: (0, 1, 0),
),
],
colliders: [
(
density: 1.0,
friction: 1.0,
shape: Cuboid(
half: (20, 1, 20),
),
),
(
density: 1.0,
friction: 1.0,
shape: Cuboid(
half: (20, 1, 1),
),
pos: (21, 2, 0),
rot: (0, 90, 0),
),
(
density: 1.0,
friction: 1.0,
shape: Cuboid(
half: (20, 1, 1),
),
pos: (-21, 2, 0),
rot: (0, 90, 0),
),
(
density: 1.0,
friction: 1.0,
shape: Cuboid(
half: (20, 1, 1),
),
pos: (0, 2, 21),
rot: (0, 0, 0),
),
(
density: 1.0,
friction: 1.0,
shape: Cuboid(
half: (20, 1, 1),
),
pos: (0, 2, -21),
rot: (0, 0, 0),
),
],
),
)