# Blade EGUI
[](https://docs.rs/blade-egui)
[](https://crates.io/crates/blade-egui)
[EGUI](https://www.egui.rs/) support for [Blade-graphics](https://crates.io/crates/blade-graphics).

## Instructions
Just the usual :crab: workflow. E.g. to run the bunny-mark benchmark run:
```bash
cargo run --release --example bunnymark
```
## Platforms
The full-stack Blade Engine can only run on Vulkan with hardware Ray Tracing support.
However, on secondary platforms, such as Metal and GLES/WebGL2, one can still use Blde-Graphics and Blade-Egui.