bk2d/
lib.rs

1pub mod point;
2pub mod utils;
3
4pub use bk2d_macro::*;
5
6use point::*;
7
8pub trait Action {
9    fn name(&self) -> &'static str;
10
11    fn stage(&self) -> u32;
12}
13
14pub trait Public {
15    fn round(&self) -> u32;
16
17    fn id(&self) -> u64;
18}
19
20pub trait BK2D {
21    type Error: std::error::Error;
22    type Player: Player;
23    type Action: Action + Clone;
24    type ActionResult;
25    type Public: Public + Clone;
26    type Options: std::default::Default;
27
28    fn new(board: Board, options: Self::Options) -> Self;
29
30    fn add_player(&mut self, p: Self::Player) -> Result<(), Self::Error>;
31
32    fn current_player(&self) -> &<Self::Player as Player>::Ident;
33
34    fn next_player(&mut self) -> &<Self::Player as Player>::Ident;
35
36    fn start(&mut self);
37
38    fn action(&mut self, action: Self::Action) -> Result<Self::ActionResult, Self::Error>;
39
40    fn is_start(&self) -> bool;
41
42    fn round(&self) -> u32;
43
44    fn public_actions(&self, round: Option<u32>) -> &[Self::Public];
45
46    fn public_actions_from(&self, start: u64, end: Option<u64>) -> &[Self::Public];
47
48    fn win(&self) -> Option<&<Self::Player as Player>::Ident>;
49}
50
51pub trait Player {
52    type Ident;
53
54    fn ident(&self) -> &Self::Ident;
55    fn location(&self) -> &Point;
56}
57
58#[cfg(test)]
59mod tests;