bitsandbytes 0.3.2

An owned, bit-aware binary codec: fast bit/byte field types and the unified #[bin] macro.
Documentation
//! Positioning (ROADMAP Phase 2): forward `pad_*`/`align_*` directives skip bits or
//! align to a byte boundary around a field, with typed amounts from `bnb::prelude`
//! (`4.bits()`, `1.bytes()`). Backward `seek`/`restore_position` need `SeekSource`
//! (Phase 3).

mod macro_ {

    use bnb::prelude::*;
    use bnb::{bin, u4};

    #[bin]
    #[derive(Debug, PartialEq, Eq, Clone)]
    struct Frame {
        tag: u4,
        #[br(pad_before = 4.bits())] // 4 reserved bits between tag and value
        value: u8,
        #[br(align_after)] // pad to a byte boundary after the (here already-aligned) field
        trailer: u4,
    }

    #[test]
    fn pad_and_align_round_trip() {
        let f = Frame {
            tag: u4::new(0x5),
            value: 0xAB,
            trailer: u4::new(0x3),
        };
        let bytes = f.to_bytes().unwrap();
        // tag(0101) pad(0000) | value(0xAB) | trailer(0011) pad-to-byte(0000)
        assert_eq!(bytes, [0x50, 0xAB, 0x30]);
        assert_eq!(Frame::decode_exact(&bytes).unwrap(), f);
    }

    // A whole-byte pad expressed in bytes.
    #[bin]
    #[derive(Debug, PartialEq, Eq, Clone)]
    struct Spaced {
        a: u4,
        #[br(pad_before = 1.bytes())] // skip a full byte
        b: u4,
    }

    #[test]
    fn byte_sized_pad() {
        let f = Spaced {
            a: u4::new(0xA),
            b: u4::new(0xB),
        };
        let bytes = f.to_bytes().unwrap();
        // a(1010) pad-hi(0000) | pad-lo(0000 0000)? -> a at 0..4, pad 4..12, b 12..16
        // byte0 = 1010_0000, byte1 = 0000_1011
        assert_eq!(bytes, [0xA0, 0x0B]);
        assert_eq!(Spaced::decode_exact(&bytes).unwrap(), f);
    }
}