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/*! # Fast Bitpacking algorithms
This crate is a **Rust port of [Daniel Lemire's simdcomp C library](https://github.com/lemire/simdcomp)**.
It contains different implementation of integers compression via bitpacking.
Each implementation requires on a different CPU SIMD instruction set,
for state of the art performance.
This crate is used by [`tantivy`](https://github.com/tantivy-search/tantivy).
For instance, with `SSE3`, you can typically expect more than 4 billions ints per seconds.
Check the [Benchmark](#benchmark) for more accurate details.
# Usage
This crate contains different implementation for bitpacking depending on the instruction set available with your processor.
**The resulting format are not compatible one with each other.**
Currently the following are available :
- scalar: implementation not using any SIMD instruction. A block has a size of 32.
This implementation is still more performant naive solutions.
- SSE3: bitpacking 4 integer at once. (block size of 128). *Requires the sse3 feature to be enabled. This feature is enabled by default.*
- AVX: butpacking 8 integers at once. (block size of 256). *Delta integration is comparatively expensive*. Requires to
enable the avx feature.
I recommend using the SSE3 implementation if you are not sure what you are doing and you are targetting x86_64 CPUs that have been produced after 2006.
Make sure to compile with
RUSTFLAGS="-C target-cpu=native"
# Examples without delta-encoding
```
extern crate bitpacking;
use bitpacking::{SSE3BitPacker, BitPacker};
# fn main() {
# let my_data = vec![7, 7, 7, 7, 11, 10, 15, 13, 6, 5, 3, 14, 5, 7,
# 15, 12, 1, 10, 8, 10, 12, 14, 13, 1, 10, 1, 1, 10, 4, 15, 12,
# 1, 2, 0, 8, 5, 14, 5, 2, 4, 1, 6, 14, 13, 5, 10, 10, 1, 6, 4,
# 1, 12, 1, 1, 5, 15, 15, 2, 8, 6, 4, 3, 10, 8, 8, 9, 2, 6, 10,
# 5, 7, 9, 0, 13, 15, 5, 13, 10, 0, 2, 10, 14, 5, 9, 12, 8, 5, 10,
# 8, 8, 10, 5, 13, 8, 11, 14, 7, 14, 4, 2, 9, 12, 14, 5, 15, 12, 0,
# 12, 13, 3, 13, 5, 4, 15, 9, 8, 9, 3, 3, 3, 1, 12, 0, 6, 11, 11, 12, 4];
let num_bits: u8 = SSE3BitPacker::num_bits(&my_data);
// A block will be take at most 4 bytes per-integers.
let mut compressed = vec![0u8; 4 * SSE3BitPacker::BLOCK_LEN];
# assert_eq!(num_bits, 4);
let compressed_len = SSE3BitPacker::compress(&my_data, &mut compressed[..], num_bits);
assert_eq!((num_bits as usize) * SSE3BitPacker::BLOCK_LEN / 8, compressed_len);
// Decompressing
let mut decompressed = vec![0u32; SSE3BitPacker::BLOCK_LEN];
SSE3BitPacker::decompress(&compressed[..compressed_len], &mut decompressed[..], num_bits);
assert_eq!(&my_data, &decompressed);
# }
```
# Examples with delta-encoding
```
extern crate bitpacking;
use bitpacking::{SSE3BitPacker, BitPacker};
# fn main() {
# let sorted_array = (17..145).collect();
let num_bits: u8 = SSE3BitPacker::num_bits_sorted(16u32, &my_data);
// A block will be take at most 4 bytes per-integers.
let mut compressed = vec![0u8; 4 * SSE3BitPacker::BLOCK_LEN];
# assert_eq!(num_bits, 4);
let compressed_len = SSE3BitPacker::compress_sorted(&sorted_array, &mut compressed[..], num_bits);
assert_eq!((num_bits as usize) * SSE3BitPacker::BLOCK_LEN / 8, compressed_len);
// Decompressing
let mut decompressed = vec![0u32; SSE3BitPacker::BLOCK_LEN];
SSE3BitPacker::decompress(17, &compressed[..compressed_len], &mut decompressed[..], num_bits);
assert_eq!(&sorted_array, &decompressed);
# }
```
*/
extern crate crunchy;
pub
pub use ScalarBitPacker;
pub use SSE3BitPacker;
pub use AVX2BitPacker;
/// Returns the most significant bit.