bitmaptrie 1.0.1

Bitmapped vector trie (mutable, not persistent). Word-size path-cached indexing into essentially a sparse vector. Requires rust-nightly.
# A bitmapped vector trie for Rust

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Requires Rust-nightly due to use of low-level unstable APIs.

This is a non-persistent bitmapped vector trie with word-size indexing: thus
on a 32-bit system the indexing is 32 bits; on 64-bit it is 64 bits.

It essentially behaves as an unbounded (except by the word-size index) sparse
vector.

Performance is good for spatially-close accesses but deteriorates for random
spatially-sparse accesses. Performance improves significantly if compiled
with popcnt and lzcnt instructions.
See [wiki](https://github.com/pliniker/bitmaptrie-rs/wiki/Benchmark-information)
for more.

The last access path is cached to accelerate the next nearby access.

Multi-path-cache methods are available for accelerating read-only accesses
at multiple positions but the current design causes write performance to
degrade.

### Usage

```rust
extern crate bitmaptrie;
use bitmaptrie::Trie;

fn main() {
    let mut trie: Trie<String> = Trie::new();

    trie.set(123usize, "testing 123".to_owned());

    if let Some(value) = trie.get_mut(123) {
        *value = "test pass".to_owned();
    }
}
```

### License

Dual MIT/Apache 2.0