[dependencies.bitfold-core]
version = "0.1.5"
[dependencies.bitfold-host]
version = "0.1.5"
[dependencies.bitfold-peer]
version = "0.1.5"
[dependencies.bitfold-protocol]
version = "0.1.5"
[dev-dependencies.quickcheck]
version = "1.0.3"
[dev-dependencies.quickcheck_macros]
version = "1.1.0"
[[example]]
name = "client"
path = "examples/client.rs"
[[example]]
name = "server"
path = "examples/server.rs"
[lib]
doctest = false
name = "bitfold"
path = "src/lib.rs"
[lints.clippy]
clone_on_copy = "deny"
derivable_impls = "deny"
len_zero = "deny"
or_fun_call = "deny"
redundant_clone = "deny"
single_char_pattern = "allow"
unnecessary_lazy_evaluations = "deny"
[lints.clippy.all]
level = "allow"
priority = -100
[lints.clippy.correctness]
level = "deny"
priority = -50
[lints.clippy.perf]
level = "deny"
priority = -50
[lints.clippy.suspicious]
level = "deny"
priority = -50
[lints.rust.unexpected_cfgs]
check-cfg = ["cfg(enable_const_type_id)"]
level = "allow"
priority = 0
[package]
authors = ["Russell Wong"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["network-programming", "game-development", "asynchronous"]
description = "A modern, high-performance reliable UDP networking library inspired by ENet, built with Rust"
edition = "2021"
homepage = "https://github.com/russellwmy/bitfold"
keywords = ["networking", "udp", "enet", "reliable-udp", "game-networking"]
license = "MIT"
name = "bitfold"
readme = "README.md"
repository = "https://github.com/russellwmy/bitfold"
rust-version = "1.90.0"
version = "0.1.5"
[[test]]
name = "integration"
path = "tests/integration.rs"