bitflags-lite 0.1.0

Lightweight generics-based bitflags
Documentation

bitflags-lite: Lightweight generics-based bitflags

The bitflags-lite crate provides a lightweight, macro-free, generic bitflags implementation for Rust.

BitFlags<T, U> is a #[repr(transparent)] wrapper around an integer T that adds a compile-time tag type U. The tag distinguishes flag sets that share the same storage type and describes which bits are valid through the BitFlagsSpec trait.

It is no_std and no_alloc compatible, and const-friendly.

Why a generic BitFlags<T, U>?

Macro-based bitflags crates generate a distinct struct for every flag set. Each invocation re-expands the full method set, and the resulting types share no common trait or type with one another. By contrast, bitflags-lite defines BitFlags<T, U> once and asks you to specialize it through a plain trait implementation.

That design has a few concrete consequences:

  • Generic code over flag sets. Because every flag set is the same type family, you can write fn f<T, U: BitFlagsSpec<T>>(flags: BitFlags<T, U>). This is not possible with macro-generated structs.
  • Predictable expansion. A new flag set adds a small trait impl, not a fresh copy of the entire API.
  • Inspectable source. The spec is ordinary Rust. rustdoc renders it, rust-analyzer navigates it, grep finds it.

But you have to give up automatic derivation of flag names and valid bits and write [BitFlagsSpec::VALID_BITS_MASK] and [BitFlagsSpec::FLAG_NAMES] by hand and keep them in sync with your constants.

When to choose bitflags, enumflags2, or bitflags-lite

  • Choose bitflags if you want the mature and battle-tested crate, the ecosystem-standard macro, multi-bit convenience flags, and unnamed wildcard flags.
  • Choose enumflags2 if you want a single-flag type distinct from the set type, enum-variant-driven definitions, and match/iter over variants.
  • Choose bitflags-lite if you want a lightweight flags definition with no macros and a reusable generic BitFlags<T, U>, are comfortable with a per-bit naming model, and you don't need combined or multi-bit flags.

Usage

[dependencies]
bitflags-lite = "0.1.0"

With optional features:

[dependencies]
bitflags-lite = { version = "0.1.0", features = [ "serde", "bytemuck" ] }

Examples

Define a tag type and implement BitFlagsSpec for it:

use core::str::FromStr;

use bitflags_lite::{BitFlag, BitFlags, BitFlagsSpec, NameMatcher};

#[derive(Copy, Clone, Eq, PartialEq, Ord, PartialOrd, Hash, Default, Debug)]
struct PermissionsTag;

impl BitFlagsSpec<u32> for PermissionsTag {
    const VALID_BITS_MASK: u32 = (1 << 3) - 1;
    const FLAG_NAMES: &[&[&str]] = &[&["read"], &["write"], &["exec", "execute"]];
    const DEFAULT_NAME_MATCHER: NameMatcher = NameMatcher::Exact;
}

type Permission = BitFlag<u32, PermissionsTag>;
type Permissions = BitFlags<u32, PermissionsTag>;

// Constructors are `const` for concrete integer types.
const READ: Permission = Permission::try_from_bit(0).unwrap();
const WRITE: Permission = Permission::try_from_bit(1).unwrap();
const EXEC: Permission = Permission::try_from_bit(2).unwrap();

let rwx = READ | WRITE | EXEC;
assert!(rwx.contains(READ.into()));
assert!(rwx.contains(WRITE.into()));
assert!(rwx.contains(EXEC.into()));
assert!(rwx.contains(READ | WRITE));

let read_exec = READ | EXEC;
assert!(!read_exec.contains(WRITE.into()));

let flags = Permissions::from_str("read | 0x18 | write").unwrap();
assert_eq!(format!("{flags}"), "read | write | 0x18");

let flags: Vec<Permission> = flags.into_iter().collect();
assert_eq!(
    flags,
    [
        READ,
        WRITE,
        Permission::from_bit_retain(3),
        Permission::from_bit_retain(4),
    ]
);

let formatted: Vec<String> = flags.iter().map(ToString::to_string).collect();
assert_eq!(formatted, ["read", "write", "0x8", "0x10"]);

let named_only: Vec<&'static str> = flags.iter().filter_map(BitFlag::name).collect();
assert_eq!(named_only, ["read", "write"]);

Constants can also be defined through an inherent implementation, a trait, or an associated const on the tag type — whatever fits your code style.

The tag type keeps flag sets distinct even when they share a storage type, providing type-safety across otherwise-similar types:

The following example deliberately fails to compile:

use bitflags_lite::{BitFlags, BitFlagsSpec, NameMatcher};

struct PermsTag;
type Perms = BitFlags<u8, PermsTag>;
impl BitFlagsSpec<u8> for PermsTag {
    const VALID_BITS_MASK: u8 = (1 << 3) - 1;
    const FLAG_NAMES: &[&[&str]] = &[&["read"], &["write"], &["exec", "execute"]];
    const DEFAULT_NAME_MATCHER: NameMatcher = NameMatcher::AsciiCaseInsensitive;
}

struct KeyboardModifiersTag;
type KeyboardModifiers = BitFlags<u8, KeyboardModifiersTag>;
impl BitFlagsSpec<u8> for KeyboardModifiersTag {
    const VALID_BITS_MASK: u8 = (1 << 4) - 1;
    const FLAG_NAMES: &[&[&str]] = &[&["Shift"], &["Ctrl"], &["Alt"], &["Meta"]];
    const DEFAULT_NAME_MATCHER: NameMatcher = NameMatcher::AsciiCaseInsensitive;
}

let rwx: Perms = Perms::try_from_bits(0b111).unwrap();
let keyboard_modifiers: KeyboardModifiers = rwx;
//                                          ^^^
// ❌ error[E0308]: mismatched types
// expected struct `BitFlags<_, KeyboardModifiersTag>`
//    found struct `BitFlags<_, test::PermsTag>`

Design Highlights

  • Single-flag vs. set distinction. BitFlag<T, U> represents one bit index. BitFlags<T, U> represents a set. They convert into each other and interoperate through the usual operators.
  • Invalid bits are representable. A BitFlags value may contain bits not set in [BitFlagsSpec::VALID_BITS_MASK]; they are preserved by raw-bit operations and cleared by [BitFlags::truncate], [BitFlags::complement], and Not. Use [BitFlags::is_valid] to check.
  • Const-friendly. Every constructor, accessor, and combinator on the concrete integer types is a const fn. The generic equivalents live in the BitFlagsExt and BitFlagExt extension traits.
  • No allocation. Parsing and formatting work without alloc. The alloc feature only enriches error messages with the offending input.

Comparison with Existing Crates

Aspect bitflags-lite bitflags v2 enumflags2 v0.7
Definition mechanism Trait BitFlagsSpec<T> for a tag type bitflags! { ... } macro #[bitflags] attribute macro
Generated/used type BitFlags<T, U> over a tag type U User-owned struct BitFlags<T, N = T::Numeric> over an enum
Feature bitflags-lite bitflags v2 enumflags2 v0.7
Automatically deduced flag names ⛔️ No ✅ Yes ✅ Yes
Automatically deduced valid bits ⛔️ No ✅ Yes ✅ Yes
Automatically sync names and valid bits ⛔️ No ✅ Yes ✅ Yes
Most methods const ✅ Yes ✅ Yes ⚠️ Limited
Multi-bit flags ⛔️ No ✅ Yes ⛔️ No
Single-flag vs set distinction ✅ Yes ⛔️ No ✅ Yes
Alias names for parsing ✅ Yes ⛔️ No ⛔️ No
Rename a flag ✅ Yes ✅ Yes ⛔️ No
Custom default ⛔️ No ✅ Yes ✅ Yes
Only valid bits ⛔️ No ⛔️ No ✅ Yes
Are invalid bits allowed? ✅ Yes ✅ Yes ⛔️ No
Format with names ✅ Yes ✅ Yes ✅ Yes
Parse from names ✅ Yes ✅ Yes ⛔️ No
Case-insensitive parsing ✅ Yes ⛔️ No ⛔️ No

Documentation

API Documentation

Feature flags

  • alloc (implied by std, enabled by default): enriches parse errors with the offending input.
  • std (enabled by default): enables alloc feature.
  • arbitrary: implements Arbitrary for BitFlag<T, U> and BitFlags<T, U>.
  • serde: implements serde::Serialize and serde::Deserialize for BitFlag<T, U> and BitFlags<T, U> round-tripping through flag strings.
  • bytemuck: implements Zeroable and Pod for BitFlag<T, U> and BitFlags<T, U>, allowing them to be used in plain-old-data contexts.

License

Licensed under either of

at your option.

Contribution

Unless you explicitly state otherwise, any contribution intentionally submitted for inclusion in the work by you, as defined in the Apache-2.0 license, shall be dual licensed as above, without any additional terms or conditions.