bite-gp-windows 1.24.401

gpui_windows — part of the bite-gpui rearchitecture of zed's gpui
Documentation
#![cfg(target_os = "windows")]

mod clipboard;
mod destination_list;
mod dialog;
mod direct_manipulation;
mod direct_write;
mod directx_atlas;
mod directx_devices;
mod directx_renderer;
mod dispatcher;
mod display;
mod events;
mod imported_texture;
mod keyboard;
mod platform;
mod system_notifications;
mod system_settings;
mod util;
mod vsync;
mod window;
mod wrapper;

pub(crate) use clipboard::*;
pub(crate) use destination_list::*;
pub(crate) use direct_write::*;
pub(crate) use directx_atlas::*;
pub(crate) use directx_devices::*;
pub use directx_renderer::DirectXRenderer;
pub(crate) use directx_renderer::*;
pub(crate) use dispatcher::*;
pub(crate) use display::*;
pub(crate) use events::*;
// The one module a window's contents are published through rather than re-exported: an imported
// texture is built by the *application*, from a device it reached through the window's own
// accessor, so the extension that builds one and the payload it wraps are public API.
pub use imported_texture::*;
pub(crate) use keyboard::*;
pub(crate) use platform::*;
pub(crate) use system_notifications::*;
pub(crate) use system_settings::*;
pub(crate) use util::*;
pub(crate) use vsync::*;
pub(crate) use window::*;
pub(crate) use wrapper::*;

pub use platform::WindowsPlatform;

pub(crate) use windows::Win32::Foundation::HWND;