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//! GPUI's engine contract: the scene representation that `gpui` builds and the
//! platform backends present.
//!
//! This crate holds the intermediate representation (the [`Scene`] and its draw
//! primitives) together with the interfaces its collaborators implement. It
//! deliberately has no dependency on the windowing layer, on `taffy`, or on any
//! GPU driver, so alternative renderers and engines can reuse or replace the
//! scene representation without depending on those implementations.
pub use *;
pub use *;
pub use *;
pub use *;
pub use *;
pub use *;
pub use *;
pub use *;
pub use *;
pub use *;
pub use *;
pub use *;