bite-gp-engine 1.21.0

gpui_engine — part of the bite-gpui rearchitecture of zed's gpui
Documentation

GPUI's engine contract: the scene representation that gpui builds and the platform backends present.

This crate holds the intermediate representation (the [Scene] and its draw primitives) together with the interfaces its collaborators implement. It deliberately has no dependency on the windowing layer, on taffy, or on any GPU driver, so alternative renderers and engines can reuse or replace the scene representation without depending on those implementations.