bite-gp-authoring 1.25.202

Zed's declarative UI authoring layer
Documentation
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//! The GPUI prelude is a collection of traits and types that are widely used
//! throughout the library. It is recommended to import this prelude into your
//! application to avoid having to import each trait individually.

pub use crate::{
    AppContext as _, BorrowAppContext, BoundsExt, Context, Element, FluentBuilder, ImageExt,
    InteractiveElement, IntoElement, LineLayoutExt, ParentElement, Path, PathBuilder,
    PlatformInputHandlerExt, Refineable, Render, RenderOnce, StatefulInteractiveElement, Styled,
    StyledImage, TaskExt as _, VisualContext, WindowBoundsExt,
};