//! The GPUI prelude is a collection of traits and types that are widely used
//! throughout the library. It is recommended to import this prelude into your
//! application to avoid having to import each trait individually.
pub use crate::{
AppContext as _, BorrowAppContext, BoundsExt, Context, Element, FluentBuilder, ImageExt,
InteractiveElement, IntoElement, LineLayoutExt, ParentElement, Path, PathBuilder,
PlatformInputHandlerExt, Refineable, Render, RenderOnce, StatefulInteractiveElement, Styled,
StyledImage, TaskExt as _, VisualContext, WindowBoundsExt,
};