#![cfg(any(target_os ="macos", target_os ="ios"))]//! Shared Apple rendering and task dispatch for GPUI.
//!//! This crate renders GPUI scenes directly with Metal on Apple platforms. It
//! owns GPU resources and shaders while leaving application lifecycle,
//! windowing, and input to each platform backend.
moddispatcher;pubmodimported_texture;modmetal_atlas;pubmodmetal_renderer;pubusedispatcher::{AppleActivity, AppleDispatcher};