bitcoin-ripemd 0.1.19

RIPEMD-160 -- made up of 80 stages made up of 5 blocks that run 16 times each
## Rust Crate Description: `bitcoin-ripemd`

### Short Description

Rust implementation of the RIPEMD-160 hash
function used in the Bitcoin system.

### Long Description

The `bitcoin-ripemd` crate is a direct translation
of the RIPEMD-160 hash function implementation
from the Bitcoin codebase in C++ to Rust. The
RIPEMD-160 hash function is used extensively in
the Bitcoin system, particularly in the creation
of Bitcoin addresses.

The RIPEMD-160 hash function takes an input
message of arbitrary length and produces
a fixed-length output of 160 bits. The function is
based on the MD4 and MD5 hash functions, but with
some modifications to improve its security.

The implementation in this crate includes the
`Ripemd160` struct, which represents the hash
state and provides methods for initializing the
state, updating it with new data, and finalizing
the hash to produce the 160-bit output. The crate
also includes helper functions for performing the
various rounds and transformations of the
algorithm.

Note that as this crate is still in the process of
translation, some function bodies may still be
undergoing translation.

### Relevant Mathematical Equations

While there are no specific mathematical equations
or concepts involved in the `bitcoin-ripemd`
crate, the RIPEMD-160 hash function is based on
the MD4 and MD5 hash functions, which themselves
use concepts from modular arithmetic and bitwise
operations.

16> could you teach me about how RIPEMD-160 works?

RIPEMD-160 is a cryptographic hash function that
is used in various applications such as Bitcoin,
OpenPGP, and SSH. It was designed by Hans
Dobbertin, Antoon Bosselaers, and Bart Preneel as
an improved version of the original RIPEMD hash
function, which had been found to have weaknesses.

RIPEMD-160 operates on 512-bit blocks of input
data and produces a fixed-length 160-bit output,
making it a member of the same family of hash
functions as SHA-1 and SHA-2. The algorithm uses
a series of rounds of bit manipulation and
nonlinear functions to transform the input data
and create the output hash.

The algorithm starts by initializing a state of
five 32-bit integers. Then, for each 512-bit block
of input data, the state is transformed through
a series of five rounds, each of which applies
a different set of operations to the state.

The first two rounds are similar to those used in
the MD4 and MD5 hash functions. They involve
mixing the state with the input data, applying
a nonlinear function, and shifting and rotating
the state values.

The third and fourth rounds are similar to those
used in the SHA-1 hash function. They involve
mixing the state with the input data, applying
a nonlinear function, and rotating and XORing the
state values.

The fifth and final round involves permuting the
state values in a fixed way, after which the
resulting state is combined with the previous
state and the input data to produce the final hash
value.

RIPEMD-160 is designed to be resistant to various
cryptographic attacks, including collision
attacks, where two different inputs produce the
same hash output. However, like all hash
functions, it is not completely immune to attack,
and its security has been called into question in
recent years. Nonetheless, it remains a widely
used hash function in many applications.