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//! Allows for the easy creation of bitflag-based enums through the use of an easy-to-use [`Flags`]
//! trait that is auto-implemented on all types that are capable of stable bit-twiddling.
//!
//! The [`Flags`] trait is auto-implemented mplemented on types that are capable of bitwise
//! twiddling as a way of turning on and off different bit-specific flags, such as [`u8`],
//! [`u16`], [`u32`], [`u64`], etc.
//!
//! To integrate with [`Flags`], custom enum types should implent [`From<T>`] where `T` is the
//! type that implements [`Flags`]. You can then call `has_flag`, `set_flag`, and `unset_flag`
//! on `T` using flags defined by the custom enum type, like so:
//!
//! ```
//! use bit_flags::Flags;
//!
//! #[derive(Copy, Clone, Debug, PartialEq, Eq)]
//! enum MyFlags {
//! Flag1 = 1 << 0, // 0b00000001
//! Flag2 = 1 << 1, // 0b00000010
//! Flag3 = 1 << 2, // 0b00000100
//! Flag4 = 1 << 3, // 0b00001000
//! }
//!
//! impl From<MyFlags> for u8 {
//! fn from(flag: MyFlags) -> Self {
//! flag as u8
//! }
//! }
//!
//! let mut flags: u8 = MyFlags::Flag1 as u8 | MyFlags::Flag2 as u8;
//! assert!(flags.has_flag(MyFlags::Flag1));
//! assert!(flags.has_flag(MyFlags::Flag2));
//! assert!(!flags.has_flag(MyFlags::Flag3));
//! flags.set_flag(MyFlags::Flag3);
//! assert!(flags.has_flag(MyFlags::Flag3));
//! flags.set_flag(MyFlags::Flag1);
//! assert!(flags.has_flag(MyFlags::Flag1));
//! flags.unset_flag(MyFlags::Flag2);
//! assert!(!flags.has_flag(MyFlags::Flag2));
//!
//! // You can also use the flags directly with bitwise operations:
//! flags |= MyFlags::Flag4 as u8; // Set Flag4
//! flags &= !(MyFlags::Flag1 as u8); // Unset Flag1
//! assert!(flags.has_flag(MyFlags::Flag4));
//! assert!(!flags.has_flag(MyFlags::Flag1));
//! assert!(flags.has_flag(MyFlags::Flag3));
//! assert!(!flags.has_flag(MyFlags::Flag2));
//! ```
//!
//! You can also use multi-byte flags:
//! ```
//! use bit_flags::Flags;
//!
//! #[repr(u16)]
//! #[derive(Copy, Clone, Debug, PartialEq, Eq)]
//! enum MyFlags {
//! Flag1 = 1 << 0, // 0b0000000000000001
//! Flag2 = 1 << 1, // 0b0000000000000010
//! Flag3 = 1 << 2, // 0b0000000000000100
//! Flag4 = 1 << 3, // 0b0000000000001000
//! Flag5 = 1 << 4, // 0b0000000000010000
//! Flag6 = 1 << 5, // 0b0000000000100000
//! Flag7 = 1 << 6, // 0b0000000001000000
//! Flag8 = 1 << 7, // 0b0000000010000000
//! Flag9 = 1 << 8, // 0b0000000100000000
//! Flag10 = 1 << 9, // 0b0000001000000000
//! Flag11 = 1 << 10, // 0b0000010000000000
//! Flag12 = 1 << 11, // 0b0000100000000000
//! Flag13 = 1 << 12, // 0b0001000000000000
//! Flag14 = 1 << 13, // 0b0010000000000000
//! Flag15 = 1 << 14, // 0b0100000000000000
//! Flag16 = 1 << 15, // 0b1000000000000000
//! }
//!
//! impl From<MyFlags> for u16 {
//! fn from(flag: MyFlags) -> Self {
//! flag as u16
//! }
//! }
//!
//! let mut flags: u16 = MyFlags::Flag1 as u16 | MyFlags::Flag2 as u16;
//! assert!(flags.has_flag(MyFlags::Flag1));
//! assert!(flags.has_flag(MyFlags::Flag2));
//! assert!(!flags.has_flag(MyFlags::Flag3));
//!
//! flags.set_flag(MyFlags::Flag15);
//! assert!(flags.has_flag(MyFlags::Flag15));
//! flags.unset_flag(MyFlags::Flag1);
//! assert!(!flags.has_flag(MyFlags::Flag1));
//! assert_eq!(flags, MyFlags::Flag2 as u16 | MyFlags::Flag15 as u16);
//! ```
use Debug;
use *;
/// Implemented on types that are capable of bitwise twiddling as a way of turning on and off
/// different bit-specific flags, such as [`u8`], [`u16`], [`u32`], [`u64`], etc.
///
/// To integrate with [`Flags`], custom enum types should implent [`From<T>`] where `T` is the
/// type that implements [`Flags`]. You can then call `has_flag`, `set_flag`, and `unset_flag`
/// on `T` using flags defined by the custom enum type, like so:
///
/// ```
/// use bit_flags::Flags;
///
/// #[derive(Copy, Clone, Debug, PartialEq, Eq)]
/// enum MyFlags {
/// Flag1 = 1 << 0, // 0b00000001
/// Flag2 = 1 << 1, // 0b00000010
/// Flag3 = 1 << 2, // 0b00000100
/// Flag4 = 1 << 3, // 0b00001000
/// }
///
/// impl From<MyFlags> for u8 {
/// fn from(flag: MyFlags) -> Self {
/// flag as u8
/// }
/// }
///
/// let mut flags: u8 = MyFlags::Flag1 as u8 | MyFlags::Flag2 as u8;
/// assert!(flags.has_flag(MyFlags::Flag1));
/// assert!(flags.has_flag(MyFlags::Flag2));
/// assert!(!flags.has_flag(MyFlags::Flag3));
/// flags.set_flag(MyFlags::Flag3);
/// assert!(flags.has_flag(MyFlags::Flag3));
/// flags.set_flag(MyFlags::Flag1);
/// assert!(flags.has_flag(MyFlags::Flag1));
/// flags.unset_flag(MyFlags::Flag2);
/// assert!(!flags.has_flag(MyFlags::Flag2));
///
/// // You can also use the flags directly with bitwise operations:
/// flags |= MyFlags::Flag4 as u8; // Set Flag4
/// flags &= !(MyFlags::Flag1 as u8); // Unset Flag1
/// assert!(flags.has_flag(MyFlags::Flag4));
/// assert!(!flags.has_flag(MyFlags::Flag1));
/// assert!(flags.has_flag(MyFlags::Flag3));
/// assert!(!flags.has_flag(MyFlags::Flag2));
/// ```
///
/// You can also use multi-byte flags:
/// ```
/// use bit_flags::Flags;
///
/// #[repr(u16)]
/// #[derive(Copy, Clone, Debug, PartialEq, Eq)]
/// enum MyFlags {
/// Flag1 = 1 << 0, // 0b0000000000000001
/// Flag2 = 1 << 1, // 0b0000000000000010
/// Flag3 = 1 << 2, // 0b0000000000000100
/// Flag4 = 1 << 3, // 0b0000000000001000
/// Flag5 = 1 << 4, // 0b0000000000010000
/// Flag6 = 1 << 5, // 0b0000000000100000
/// Flag7 = 1 << 6, // 0b0000000001000000
/// Flag8 = 1 << 7, // 0b0000000010000000
/// Flag9 = 1 << 8, // 0b0000000100000000
/// Flag10 = 1 << 9, // 0b0000001000000000
/// Flag11 = 1 << 10, // 0b0000010000000000
/// Flag12 = 1 << 11, // 0b0000100000000000
/// Flag13 = 1 << 12, // 0b0001000000000000
/// Flag14 = 1 << 13, // 0b0010000000000000
/// Flag15 = 1 << 14, // 0b0100000000000000
/// Flag16 = 1 << 15, // 0b1000000000000000
/// }
///
/// impl From<MyFlags> for u16 {
/// fn from(flag: MyFlags) -> Self {
/// flag as u16
/// }
/// }
///
/// let mut flags: u16 = MyFlags::Flag1 as u16 | MyFlags::Flag2 as u16;
/// assert!(flags.has_flag(MyFlags::Flag1));
/// assert!(flags.has_flag(MyFlags::Flag2));
/// assert!(!flags.has_flag(MyFlags::Flag3));
///
/// flags.set_flag(MyFlags::Flag15);
/// assert!(flags.has_flag(MyFlags::Flag15));
/// flags.unset_flag(MyFlags::Flag1);
/// assert!(!flags.has_flag(MyFlags::Flag1));
/// assert_eq!(flags, MyFlags::Flag2 as u16 | MyFlags::Flag15 as u16);
/// ```