use super::BitArray;
use typenum::{Unsigned, U32, U16384};
use rand::{Rng, weak_rng, XorShiftRng};
use test::{Bencher, black_box};
const U32_BITS: usize = 32;
fn rng() -> XorShiftRng {
weak_rng()
}
#[bench]
fn bench_usize_small(b: &mut Bencher) {
let mut r = rng();
let mut bit_array = 0 as usize;
b.iter(|| {
for _ in 0..100 {
bit_array |= 1 << ((r.next_u32() as usize) % U32_BITS);
}
black_box(&bit_array);
});
}
#[bench]
fn bench_bit_set_big_fixed(b: &mut Bencher) {
let mut r = rng();
let mut bit_array = BitArray::<u32, U16384>::from_elem(false);
b.iter(|| {
for _ in 0..100 {
bit_array.set((r.next_u32() as usize) % U16384::to_usize(), true);
}
black_box(&bit_array);
});
}
#[bench]
fn bench_bit_set_big_variable(b: &mut Bencher) {
let mut r = rng();
let mut bit_array = BitArray::<u32, U16384>::from_elem(false);
b.iter(|| {
for _ in 0..100 {
bit_array.set((r.next_u32() as usize) % U16384::to_usize(), r.gen());
}
black_box(&bit_array);
});
}
#[bench]
fn bench_bit_set_small(b: &mut Bencher) {
let mut r = rng();
let mut bit_array = BitArray::<u32, U16384>::from_elem(false);
b.iter(|| {
for _ in 0..100 {
bit_array.set((r.next_u32() as usize) % U16384::to_usize(), true);
}
black_box(&bit_array);
});
}
#[bench]
fn bench_bit_array_big_union(b: &mut Bencher) {
let mut b1 = BitArray::<u32, U16384>::from_elem(false);
let b2 = BitArray::<u32, U16384>::from_elem(false);
b.iter(|| {
b1.union(&b2)
})
}
#[bench]
fn bench_bit_array_small_iter(b: &mut Bencher) {
let bit_array = BitArray::<u32, U32>::from_elem(false);
b.iter(|| {
let mut sum = 0;
for _ in 0..10 {
for pres in &bit_array {
sum += pres as usize;
}
}
sum
})
}
#[bench]
fn bench_bit_array_big_iter(b: &mut Bencher) {
let bit_array = BitArray::<u32, U16384>::from_elem(false);
b.iter(|| {
let mut sum = 0;
for pres in &bit_array {
sum += pres as usize;
}
sum
})
}
#[bench]
fn bench_from_elem(b: &mut Bencher) {
let bit = black_box(true);
b.iter(|| {
BitArray::<u32, U16384>::from_elem(bit).blocks()
.fold(0, |acc, b| acc + b.count_ones())
});
b.bytes = U16384::to_usize() as u64 / 8;
}