#[allow(dead_code)]
pub fn draw_circle_filled(
canvas: &mut [u8],
x: usize,
y: usize,
r: usize,
width: usize,
color: (u8, u8, u8, u8),
) {
let red = color.0;
let green = color.1;
let blue = color.2;
let alpha = color.3;
let x0 = x - r;
let x1 = x + r;
let y0 = y - r;
let y1 = y + r;
for hh in y0..y1 {
for ww in x0..x1 {
let dy = (y as isize - hh as isize).unsigned_abs();
let dx = (x as isize - ww as isize).unsigned_abs();
if dx * dx + dy * dy <= r * r {
canvas[hh * (width * 4) + (ww * 4)] = red;
canvas[hh * (width * 4) + (ww * 4) + 1] = green;
canvas[hh * (width * 4) + (ww * 4) + 2] = blue;
canvas[hh * (width * 4) + (ww * 4) + 3] = alpha;
}
}
}
}