use std::time::Duration;
use std::default::Default;
const DEFAULT_HANDSHAKE_BUFFER_SIZE: usize = 1000;
const DEFAULT_WAIT_BUFFER_SIZE: usize = 10;
const DEFAULT_DONE_BUFFER_SIZE: usize = 10;
const DEFAULT_HANDSHAKE_TIMEOUT_MILLIS: u64 = 1000;
const DEFAULT_HANDSHAKE_CONNECT_TIMEOUT_MILLIS: u64 = 1000;
#[derive(PartialEq, Eq, Debug, Copy, Clone)]
pub struct HandshakerConfig {
sink_buffer_size: usize,
wait_buffer_size: usize,
done_buffer_size: usize,
handshake_timeout: Duration,
connect_timeout: Duration
}
impl HandshakerConfig {
pub fn with_sink_buffer_size(mut self, size: usize) -> HandshakerConfig {
self.sink_buffer_size = size;
self
}
pub fn with_wait_buffer_size(mut self, size: usize) -> HandshakerConfig {
self.wait_buffer_size = size;
self
}
pub fn with_done_buffer_size(mut self, size: usize) -> HandshakerConfig {
self.done_buffer_size = size;
self
}
pub fn with_handshake_timeout(mut self, timeout: Duration) -> HandshakerConfig {
self.handshake_timeout = timeout;
self
}
pub fn with_connect_timeout(mut self, timeout: Duration) -> HandshakerConfig {
self.connect_timeout = timeout;
self
}
pub fn sink_buffer_size(&self) -> usize {
self.sink_buffer_size
}
pub fn wait_buffer_size(&self) -> usize {
self.wait_buffer_size
}
pub fn done_buffer_size(&self) -> usize {
self.done_buffer_size
}
pub fn handshake_timeout(&self) -> Duration {
self.handshake_timeout
}
pub fn connect_timeout(&self) -> Duration {
self.connect_timeout
}
}
impl Default for HandshakerConfig {
fn default() -> HandshakerConfig {
HandshakerConfig {
sink_buffer_size: DEFAULT_HANDSHAKE_BUFFER_SIZE,
wait_buffer_size: DEFAULT_WAIT_BUFFER_SIZE,
done_buffer_size: DEFAULT_DONE_BUFFER_SIZE,
handshake_timeout: Duration::from_millis(DEFAULT_HANDSHAKE_TIMEOUT_MILLIS),
connect_timeout: Duration::from_millis(DEFAULT_HANDSHAKE_CONNECT_TIMEOUT_MILLIS)
}
}
}