# binoc-sdk
`binoc-sdk` is the stable Rust surface for writing Binoc plugins.
It contains:
- plugin traits
- IR and result types
- `DataAccess`
- artifact descriptors and codec-facing types
- the native plugin ABI
- the `export_plugin!` macro
If you are writing a Rust comparator, transformer, or renderer for Binoc, depend on `binoc-sdk`, not `binoc-core`.