# Binmarshal
[](https://crates.io/crates/binmarshal)
[](https://docs.rs/binmarshal)
Pack and unpack structs and enums into and out of binary data streams.
## Add to your project
```bash
cargo add binmarshal
```
## Packing Structs and Enums
```rust
use binmarshal::*;
#[derive(Debug, Clone, BinMarshal)]
#[marshal(tag_type = u8)]
enum MyEnum {
#[marshal(tag = "0")]
Variant1,
#[marshal(tag = "1")]
Variant2 {
#[marshal(bits = 4)]
a: u8,
#[marshal(align = 1)]
b: u16,
c: LengthTaggedVec<u8, i32>
}
}
fn main() {
let v = MyEnum::Variant2 {
a: 13,
b: 5192,
c: LengthTaggedVec::new(vec![ -12, -242, 12034 ])
};
// Packing
let mut bytes = [0u8; 256];
let mut writer = BufferBitWriter::new(&mut bytes);
v.write(&mut writer, ());
let slice = writer.slice(); // Gives you a &[u8] reference of the appropriate length, as a subset of "bytes"
// Unpacking
let v = MyEnum::read(&mut BitView::new(slice), ()).unwrap();
}
```
## Using Context
Context allows you to pass variables between structs and enums, primarily for tagging enums. If you are using tagged enums with context, you must call `.update()` prior to writing.
```rust
use binmarshal::*;
#[derive(Clone)]
struct MyContext {
tag: u8
}
#[derive(Debug, Clone, BinMarshal)]
#[marshal(ctx = MyContext, tag_type = u8, tag = "ctx.tag")]
enum MyEnum {
#[marshal(tag = "1")]
Variant1,
#[marshal(tag = "2")]
Variant2,
}
#[derive(Debug, Clone, BinMarshal)]
struct MyStruct {
variant: u8,
#[marshal(ctx = "construct", ctx_member(field = "tag", member = "variant"))]
inner: MyEnum
}
```
## Examples
More complex examples are provided under [examples](https://github.com/GrappleRobotics/binmarshal/tree/master/examples)