bincode-next 3.0.0-rc.2

A compact, ultra-fast binary serialization format for Rust, optimized for networking and storage!
Documentation
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//! The config module is used to change the behavior of bincode's encoding and decoding logic.
//!
//! *Important* make sure you use the same config for encoding and decoding, or else bincode will not work properly.
//!
//! To use a config, first create a type of [Configuration]. This type will implement trait [Config] for use with bincode.
//!
//! ```
//! let config = bincode_next::config::standard()
//!     // pick one of:
//!     .with_big_endian()
//!     .with_little_endian()
//!     // pick one of:
//!     .with_variable_int_encoding()
//!     .with_fixed_int_encoding()
//!     // pick one of:
//!     .with_bit_packing()
//!     .with_no_bit_packing();
//! ```
//!
//! See [Configuration] for more information on the configuration options.

#[doc(hidden)]
pub use self::internal::*;
use core::marker::PhantomData;

/// The Configuration struct is used to build bincode configurations. The [Config] trait is implemented
/// by this struct when a valid configuration has been constructed.
///
/// The following methods are mutually exclusive and will overwrite each other. The last call to one of these methods determines the behavior of the configuration:
///
/// - [`with_little_endian`\] and [`with_big_endian`\]
/// - [`with_fixed_int_encoding`\] and [`with_variable_int_encoding`\]
/// - [`with_bit_packing`\] and [`with_no_bit_packing`\]
///
///
/// [with_little_endian]: #method.with_little_endian
/// [with_big_endian]: #method.with_big_endian
/// [with_fixed_int_encoding]: #method.with_fixed_int_encoding
/// [with_variable_int_encoding]: #method.with_variable_int_encoding
/// [with_bit_packing]: #method.with_bit_packing
/// [with_no_bit_packing]: #method.with_no_bit_packing
#[derive(Copy, Clone, Debug)]
pub struct Configuration<
    E = LittleEndian,
    I = Varint,
    L = NoLimit,
    B = SkipBitPacking,
    F = FingerprintDisabled,
> {
    _e: PhantomData<E>,
    _i: PhantomData<I>,
    _l: PhantomData<L>,
    _b: PhantomData<B>,
    _f: PhantomData<F>,
}

// When adding more features to configuration, follow these steps:
// - Create 2 or more structs that can be used as a type (e.g. Limit and NoLimit)
// - Add an `Internal...Config` to the `internal` module
// - Make sure `Config` and `impl<T> Config for T` extend from this new trait
// - Add a generic to `Configuration`
// - Add this generic to `impl<...> Default for Configuration<...>`
// - Add this generic to `const fn generate<...>()`
// - Add this generic to _every_ function in `Configuration`
// - Add your new methods

/// The default config for bincode 2.0. By default this will be:
/// - Little endian
/// - Variable int encoding
#[must_use]
pub const fn standard() -> Configuration {
    generate()
}

/// Creates the "legacy" default config. This is the default config that was present in bincode 1.0
/// - Little endian
/// - Fixed int length encoding
#[must_use]
pub const fn legacy()
-> Configuration<LittleEndian, Fixint, NoLimit, SkipBitPacking, FingerprintDisabled> {
    generate()
}

impl<E, I, L, B, F> Default for Configuration<E, I, L, B, F> {
    fn default() -> Self {
        generate()
    }
}

const fn generate<E, I, L, B, F>() -> Configuration<E, I, L, B, F> {
    Configuration {
        _e: PhantomData,
        _i: PhantomData,
        _l: PhantomData,
        _b: PhantomData,
        _f: PhantomData,
    }
}

impl<E, I, L, B, F> Configuration<E, I, L, B, F> {
    /// Makes bincode encode all integer types in big endian.
    #[must_use]
    pub const fn with_big_endian(self) -> Configuration<BigEndian, I, L, B, F> {
        generate()
    }

    /// Makes bincode encode all integer types in little endian.
    #[must_use]
    pub const fn with_little_endian(self) -> Configuration<LittleEndian, I, L, B, F> {
        generate()
    }

    /// Makes bincode encode all integer types with a variable integer encoding.
    ///
    /// Encoding an unsigned integer `v` (of any type excepting `u8`) works as follows:
    ///
    /// 1. If `u < 251`, encode it as a single byte with that value.
    /// 2. If `251 <= u < 2**16`, encode it as a literal byte `251`, followed by a `u16` with value `u`.
    /// 3. If `2**16 <= u < 2**32`, encode it as a literal byte `252`, followed by a `u32` with value `u`.
    /// 4. If `2**32 <= u < 2**64`, encode it as a literal byte `253`, followed by a `u64` with value `u`.
    /// 5. If `2**64 <= u < 2**128`, encode it as a literal byte `254`, followed by a `u128` with value `u`.
    ///
    /// Then, for signed integers, we first convert to unsigned using the zigzag algorithm,
    /// and then encode them as we do for unsigned integers generally. The reason we use this
    /// algorithm is that it encodes those values which are close to zero in less bytes; the
    /// obvious algorithm, where we encode the cast values, gives a very large encoding for all
    /// negative values.
    ///
    /// The zigzag algorithm is defined as follows:
    ///
    /// ```rust
    /// # type Signed = i32;
    /// # type Unsigned = u32;
    /// fn zigzag(v: Signed) -> Unsigned {
    ///     match v {
    ///         | 0 => 0,
    ///         // To avoid the edge case of Signed::min_value()
    ///         // !n is equal to `-n - 1`, so this is:
    ///         // !n * 2 + 1 = 2(-n - 1) + 1 = -2n - 2 + 1 = -2n - 1
    ///         | v if v < 0 => !(v as Unsigned) * 2 - 1,
    ///         | v if v > 0 => (v as Unsigned) * 2,
    /// #       _ => unreachable!()
    ///     }
    /// }
    /// ```
    ///
    /// And works such that:
    ///
    /// ```rust
    /// # let zigzag = |n: i64| -> u64 {
    /// #     match n {
    /// #         0 => 0,
    /// #         v if v < 0 => !(v as u64) * 2 + 1,
    /// #         v if v > 0 => (v as u64) * 2,
    /// #         _ => unreachable!(),
    /// #     }
    /// # };
    /// assert_eq!(zigzag(0), 0);
    /// assert_eq!(zigzag(-1), 1);
    /// assert_eq!(zigzag(1), 2);
    /// assert_eq!(zigzag(-2), 3);
    /// assert_eq!(zigzag(2), 4);
    /// // etc
    /// assert_eq!(zigzag(i64::min_value()), u64::max_value());
    /// ```
    ///
    /// Note that u256 and the like are unsupported by this format; if and when they are added to the
    /// language, they may be supported via the extension point given by the 255 byte.
    #[must_use]
    pub const fn with_variable_int_encoding(self) -> Configuration<E, Varint, L, B, F> {
        generate()
    }

    /// Fixed-size integer encoding.
    ///
    /// * Fixed size integers are encoded directly
    /// * Enum discriminants are encoded as u32
    /// * Lengths and usize are encoded as u64
    #[must_use]
    pub const fn with_fixed_int_encoding(self) -> Configuration<E, Fixint, L, B, F> {
        generate()
    }

    /// Sets the byte limit to `limit`.
    #[must_use]
    pub const fn with_limit<const N: usize>(self) -> Configuration<E, I, Limit<N>, B, F> {
        generate()
    }

    /// Clear the byte limit.
    #[must_use]
    pub const fn with_no_limit(self) -> Configuration<E, I, NoLimit, B, F> {
        generate()
    }

    /// Enables bit-packing for types that support it.
    #[must_use]
    pub const fn with_bit_packing(self) -> Configuration<E, I, L, AllowBitPacking, F> {
        generate()
    }

    /// Disables bit-packing.
    #[must_use]
    pub const fn with_no_bit_packing(self) -> Configuration<E, I, L, SkipBitPacking, F> {
        generate()
    }

    /// Enables fingerprinting with the default deterministic seed (0).
    #[must_use]
    pub const fn with_fingerprint(self) -> Configuration<E, I, L, B, FingerprintEnabled<0>> {
        generate()
    }

    /// Enables fingerprinting with a custom seed.
    #[must_use]
    pub const fn with_fingerprint_and_seed<const SEED: u64>(
        self
    ) -> Configuration<E, I, L, B, FingerprintEnabled<SEED>> {
        generate()
    }

    /// Enables legacy fingerprinting with an expected hash.
    #[must_use]
    pub const fn with_legacy_fingerprint<const EXPECTED: u64>(
        self
    ) -> Configuration<E, I, L, B, FingerprintLegacy<EXPECTED>> {
        generate()
    }
}

/// Indicates a type is valid for controlling the bincode configuration
pub trait Config:
    InternalEndianConfig
    + InternalIntEncodingConfig
    + InternalLimitConfig
    + InternalBitPackingConfig
    + InternalFingerprintConfig
    + InternalConfigFingerprint
    + InternalFingerprintConfigExt
    + Copy
    + Clone
{
    /// This configuration's Endianness
    fn endianness(&self) -> Endianness;

    /// This configuration's Integer Encoding
    fn int_encoding(&self) -> IntEncoding;

    /// This configuration's byte limit, or `None` if no limit is configured
    fn limit(&self) -> Option<usize>;

    /// Whether bit-packing is enabled for this configuration
    fn bit_packing_enabled(&self) -> bool;

    /// Returns the fingerprint mode of this configuration
    fn fingerprint_mode(&self) -> FingerprintMode;
}

impl<T> Config for T
where
    T: InternalEndianConfig
        + InternalIntEncodingConfig
        + InternalLimitConfig
        + InternalBitPackingConfig
        + InternalFingerprintConfig
        + InternalConfigFingerprint
        + InternalFingerprintConfigExt
        + Copy
        + Clone,
{
    fn endianness(&self) -> Endianness {
        <T as InternalEndianConfig>::ENDIAN
    }

    fn int_encoding(&self) -> IntEncoding {
        <T as InternalIntEncodingConfig>::INT_ENCODING
    }

    fn limit(&self) -> Option<usize> {
        <T as InternalLimitConfig>::LIMIT
    }

    fn bit_packing_enabled(&self) -> bool {
        matches!(
            <T as InternalBitPackingConfig>::BIT_PACKING,
            BitPacking::Enabled
        )
    }

    fn fingerprint_mode(&self) -> FingerprintMode {
        <T as InternalFingerprintConfig>::FINGERPRINT_MODE
    }
}

/// Encodes all integer types in big endian.
#[derive(Copy, Clone, Debug)]
pub struct BigEndian;

impl InternalEndianConfig for BigEndian {
    const ENDIAN: Endianness = Endianness::Big;
}

/// Encodes all integer types in little endian.
#[derive(Copy, Clone, Debug)]
pub struct LittleEndian;

impl InternalEndianConfig for LittleEndian {
    const ENDIAN: Endianness = Endianness::Little;
}

/// Use fixed-size integer encoding.
#[derive(Copy, Clone, Debug)]
pub struct Fixint;

impl InternalIntEncodingConfig for Fixint {
    const INT_ENCODING: IntEncoding = IntEncoding::Fixed;
}

/// Use variable integer encoding.
#[derive(Copy, Clone, Debug)]
pub struct Varint;

impl InternalIntEncodingConfig for Varint {
    const INT_ENCODING: IntEncoding = IntEncoding::Variable;
}

/// Sets an unlimited byte limit.
#[derive(Copy, Clone, Debug)]
pub struct NoLimit;
impl InternalLimitConfig for NoLimit {
    const LIMIT: Option<usize> = None;
}

/// Sets the byte limit to N.
#[derive(Copy, Clone, Debug)]
pub struct Limit<const N: usize>;
impl<const N: usize> InternalLimitConfig for Limit<N> {
    const LIMIT: Option<usize> = Some(N);
}

/// Use bit-packing for types that support it.
#[derive(Copy, Clone, Debug)]
pub struct AllowBitPacking;

impl InternalBitPackingConfig for AllowBitPacking {
    const BIT_PACKING: BitPacking = BitPacking::Enabled;
}

/// Skip bit-packing.
#[derive(Copy, Clone, Debug)]
pub struct SkipBitPacking;

impl InternalBitPackingConfig for SkipBitPacking {
    const BIT_PACKING: BitPacking = BitPacking::Disabled;
}

/// Fingerprinting is disabled.
#[derive(Copy, Clone, Debug)]
pub struct FingerprintDisabled;

impl InternalFingerprintConfig for FingerprintDisabled {
    const FINGERPRINT_MODE: FingerprintMode = FingerprintMode::Disabled;
}

/// Fingerprinting is enabled with a seed.
#[derive(Copy, Clone, Debug)]
pub struct FingerprintEnabled<const SEED: u64>;

impl<const SEED: u64> InternalFingerprintConfig for FingerprintEnabled<SEED> {
    const FINGERPRINT_MODE: FingerprintMode = FingerprintMode::Enabled { seed: SEED };
}

/// Legacy fingerprinting with an expected hash.
#[derive(Copy, Clone, Debug)]
pub struct FingerprintLegacy<const EXPECTED: u64>;

impl<const EXPECTED: u64> InternalFingerprintConfig for FingerprintLegacy<EXPECTED> {
    const FINGERPRINT_MODE: FingerprintMode = FingerprintMode::Legacy { expected: EXPECTED };
}

/// Endianness of a `Configuration`.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
#[non_exhaustive]
pub enum Endianness {
    /// Little Endian encoding, see `LittleEndian`.
    Little,
    /// Big Endian encoding, see `BigEndian`.
    Big,
}

/// Integer Encoding of a `Configuration`.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
#[non_exhaustive]
pub enum IntEncoding {
    /// Fixed Integer Encoding, see `Fixint`.
    Fixed,
    /// Variable Integer Encoding, see `Varint`.
    Variable,
}

/// Bit packing of a `Configuration`.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
#[non_exhaustive]
pub enum BitPacking {
    /// Enable bit-packing.
    Enabled,
    /// Disable bit-packing.
    Disabled,
}

/// Fingerprint mode of a `Configuration`.
#[derive(Copy, Clone, Debug, PartialEq, Eq)]
#[non_exhaustive]
pub enum FingerprintMode {
    /// Fingerprinting is disabled.
    Disabled,
    /// Fingerprinting is enabled with a seed.
    Enabled {
        /// The seed to use for hashing.
        seed: u64,
    },
    /// Legacy fingerprinting with an expected hash.
    Legacy {
        /// The hash that is expected to be present.
        expected: u64,
    },
}

#[doc(hidden)]
pub mod internal {
    use super::BitPacking;
    use super::Configuration;
    use super::Endianness;
    use super::FingerprintMode;
    use super::IntEncoding;

    pub trait InternalEndianConfig {
        const ENDIAN: Endianness;
    }

    impl<E: InternalEndianConfig, I, L, B, F> InternalEndianConfig for Configuration<E, I, L, B, F> {
        const ENDIAN: Endianness = E::ENDIAN;
    }

    pub trait InternalIntEncodingConfig {
        const INT_ENCODING: IntEncoding;
    }

    impl<E, I: InternalIntEncodingConfig, L, B, F> InternalIntEncodingConfig
        for Configuration<E, I, L, B, F>
    {
        const INT_ENCODING: IntEncoding = I::INT_ENCODING;
    }

    pub trait InternalLimitConfig {
        const LIMIT: Option<usize>;
    }

    impl<E, I, L: InternalLimitConfig, B, F> InternalLimitConfig for Configuration<E, I, L, B, F> {
        const LIMIT: Option<usize> = L::LIMIT;
    }

    pub trait InternalBitPackingConfig {
        const BIT_PACKING: BitPacking;
    }

    impl<E, I, L, B: InternalBitPackingConfig, F> InternalBitPackingConfig
        for Configuration<E, I, L, B, F>
    {
        const BIT_PACKING: BitPacking = B::BIT_PACKING;
    }

    pub trait InternalFingerprintConfig {
        const FINGERPRINT_MODE: FingerprintMode;
    }

    impl<E, I, L, B, F: InternalFingerprintConfig> InternalFingerprintConfig
        for Configuration<E, I, L, B, F>
    {
        const FINGERPRINT_MODE: FingerprintMode = F::FINGERPRINT_MODE;
    }

    pub trait InternalFingerprintConfigExt {
        type Mode;
    }

    impl<E, I, L, B, F> InternalFingerprintConfigExt for Configuration<E, I, L, B, F> {
        type Mode = F;
    }

    pub trait InternalFingerprintGuard<D, C: super::Config> {
        fn decode_check<R: crate::de::read::Reader>(
            _config: &C,
            reader: &mut R,
        ) -> core::result::Result<(), crate::error::DecodeError>;
        fn encode_check<W: crate::enc::write::Writer>(
            _config: &C,
            writer: &mut W,
        ) -> core::result::Result<(), crate::error::EncodeError>;
    }

    impl<D, C: super::Config> InternalFingerprintGuard<D, C> for super::FingerprintDisabled {
        #[inline(always)]
        fn decode_check<R: crate::de::read::Reader>(
            _config: &C,
            _reader: &mut R,
        ) -> core::result::Result<(), crate::error::DecodeError> {
            core::result::Result::Ok(())
        }

        #[inline(always)]
        fn encode_check<W: crate::enc::write::Writer>(
            _config: &C,
            _writer: &mut W,
        ) -> core::result::Result<(), crate::error::EncodeError> {
            core::result::Result::Ok(())
        }
    }

    impl<D: crate::fingerprint::Fingerprint<C>, C: super::Config, const SEED: u64>
        InternalFingerprintGuard<D, C> for super::FingerprintEnabled<SEED>
    {
        #[inline]
        fn decode_check<R: crate::de::read::Reader>(
            _config: &C,
            reader: &mut R,
        ) -> core::result::Result<(), crate::error::DecodeError> {
            let mut bytes = [0u8; 8];
            reader.read(&mut bytes)?;
            let actual = u64::from_le_bytes(bytes);
            if actual != D::SCHEMA_HASH {
                return crate::error::cold_decode_error_schema_mismatch(D::SCHEMA_HASH, actual);
            }
            core::result::Result::Ok(())
        }

        #[inline]
        fn encode_check<W: crate::enc::write::Writer>(
            _config: &C,
            writer: &mut W,
        ) -> core::result::Result<(), crate::error::EncodeError> {
            writer.write(&D::SCHEMA_HASH.to_le_bytes())
        }
    }

    impl<D, C: super::Config, const EXPECTED: u64> InternalFingerprintGuard<D, C>
        for super::FingerprintLegacy<EXPECTED>
    {
        #[inline]
        fn decode_check<R: crate::de::read::Reader>(
            _config: &C,
            reader: &mut R,
        ) -> core::result::Result<(), crate::error::DecodeError> {
            let mut bytes = [0u8; 8];
            reader.read(&mut bytes)?;
            let actual = u64::from_le_bytes(bytes);
            if actual != EXPECTED {
                return crate::error::cold_decode_error_schema_mismatch(EXPECTED, actual);
            }
            core::result::Result::Ok(())
        }

        #[inline]
        fn encode_check<W: crate::enc::write::Writer>(
            _config: &C,
            _writer: &mut W,
        ) -> core::result::Result<(), crate::error::EncodeError> {
            core::result::Result::Ok(())
        }
    }

    pub trait InternalConfigFingerprint {
        const CONFIG_HASH: u64;
    }

    impl<E, I, L, B, F> InternalConfigFingerprint for Configuration<E, I, L, B, F>
    where
        E: InternalEndianConfig,
        I: InternalIntEncodingConfig,
        L: InternalLimitConfig,
        B: InternalBitPackingConfig,
    {
        const CONFIG_HASH: u64 = rapidhash::v3::rapidhash_v3_seeded(
            &[
                crate::BINCODE_MAJOR_VERSION as u8,
                E::ENDIAN as u8,
                I::INT_ENCODING as u8,
                match L::LIMIT {
                    | None => 0,
                    | Some(_) => 1,
                },
                B::BIT_PACKING as u8,
            ],
            &rapidhash::v3::RapidSecrets::seed_cpp(0),
        );
    }
}