# BinBurst
**BinBurst** is an opinionated, performance-centric binary serialization crate for Rust.
It is designed for simplicity and speed - using **only little-endian** encoding and **only supporting fixed-width integer types** (`u8`, `u16`, `u32`, etc.).
Designed for game engines, and other systems where you control both ends of the data format.
BinBurst intentionally does not aim to be a general-purpose serialization framework.
It's for developers who prefer full control over their binary layout,
with minimal overhead.
## License
Licensed under the MIT License. See [LICENSE](LICENSE) for details.
Copyright (c) 2025 Peter Bjorklund. All Rights Reserved.