Struct binary_layout::FieldView 
source · [−]pub struct FieldView<S, F: Field> { /* private fields */ }Expand description
A field view represents the field metadata stored in a Field plus it stores the underlying
storage data it operates on, either as a reference to a slice &[u8], &mut [u8], or as
an owning Vec
Since this API remembers the underlying storage data in a view object, you don’t have to pass it in each time you’re accessing a field. If you rather prefer an API that does not do that, take a look at the Field API.
Example:
use binary_layout::prelude::*;
define_layout!(my_layout, LittleEndian, {
  field_one: u16,
  another_field: [u8; 16],
  something_else: u32,
  tail: [u8],
});
fn func(storage_data: &mut [u8]) {
  let mut view = my_layout::View::new(storage_data);
  // read some data
  let format_version_header: u16 = view.field_one().read();
  // equivalent: let format_version_header = u16::from_le_bytes((&storage_data[0..2]).try_into().unwrap());
  // write some data
  view.something_else_mut().write(10);
  // equivalent: data_slice[18..22].copy_from_slice(&10u32.to_le_bytes());
  // access a data region
  let tail: &[u8] = view.tail();
  // equivalent: let tail: &[u8] = &data_slice[22..];
  // and modify it
  view.tail_mut()[..5].copy_from_slice(&[1, 2, 3, 4, 5]);
  // equivalent: data_slice[18..22].copy_from_slice(&[1, 2, 3, 4, 5]);
}Implementations
sourceimpl<S, F: Field> FieldView<S, F>
 
impl<S, F: Field> FieldView<S, F>
sourcepub fn new(storage: S) -> Self
 
pub fn new(storage: S) -> Self
Create a new view for a field over a given storage.
You probably shouldn’t call this directly but should instead call
your_layout::View::new(), which is generated by the
define_layout! macro for you.
sourceimpl<S: AsRef<[u8]>, F: FieldCopyAccess> FieldView<S, F>
 
impl<S: AsRef<[u8]>, F: FieldCopyAccess> FieldView<S, F>
sourcepub fn read(&self) -> F::HighLevelType
 
pub fn read(&self) -> F::HighLevelType
Read the field from a given data region, assuming the defined layout, using the FieldView API.
Example
use binary_layout::prelude::*;
define_layout!(my_layout, LittleEndian, {
  //... other fields ...
  some_integer_field: i8
  //... other fields ...
});
fn func(storage_data: &[u8]) {
  let view = my_layout::View::new(storage_data);
  let read: i8 = view.some_integer_field().read();
}sourceimpl<S: AsMut<[u8]>, F: FieldCopyAccess> FieldView<S, F>
 
impl<S: AsMut<[u8]>, F: FieldCopyAccess> FieldView<S, F>
sourcepub fn write(&mut self, v: F::HighLevelType)
 
pub fn write(&mut self, v: F::HighLevelType)
Write the field to a given data region, assuming the defined layout, using the FieldView API.
Example
use binary_layout::prelude::*;
define_layout!(my_layout, LittleEndian, {
  //... other fields ...
  some_integer_field: i8
  //... other fields ...
});
fn func(storage_data: &mut [u8]) {
  let mut view = my_layout::View::new(storage_data);
  view.some_integer_field_mut().write(10);
}Auto Trait Implementations
impl<S, F> RefUnwindSafe for FieldView<S, F> where
    F: RefUnwindSafe,
    S: RefUnwindSafe, 
impl<S, F> Send for FieldView<S, F> where
    F: Send,
    S: Send, 
impl<S, F> Sync for FieldView<S, F> where
    F: Sync,
    S: Sync, 
impl<S, F> Unpin for FieldView<S, F> where
    F: Unpin,
    S: Unpin, 
impl<S, F> UnwindSafe for FieldView<S, F> where
    F: UnwindSafe,
    S: UnwindSafe, 
Blanket Implementations
sourceimpl<T> BorrowMut<T> for T where
    T: ?Sized, 
 
impl<T> BorrowMut<T> for T where
    T: ?Sized, 
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
 
fn borrow_mut(&mut self) -> &mut T
Mutably borrows from an owned value. Read more