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//! Renderer for AgentMessage blocks. use crate::pipeline::RectInstance; use beyonder_core::Block; pub fn render_agent_message( _block: &Block, _x: f32, _y: f32, _width: f32, _height: f32, _scale: f32, _rects: &mut Vec<RectInstance>, ) { // Agent messages render as plain text — no background decoration. }