use crate::{prelude::*, utils::get_pos_translation};
use bevy::{prelude::*, utils::intern::Interned};
pub struct SyncPlugin {
schedule: Interned<dyn ScheduleLabel>,
}
impl SyncPlugin {
pub fn new(schedule: impl ScheduleLabel) -> Self {
Self {
schedule: schedule.intern(),
}
}
}
impl Default for SyncPlugin {
fn default() -> Self {
Self::new(PostUpdate)
}
}
impl Plugin for SyncPlugin {
fn build(&self, app: &mut App) {
app.init_resource::<SyncConfig>()
.register_type::<SyncConfig>();
app.configure_sets(
self.schedule,
(
SyncSet::First,
SyncSet::TransformToPosition,
SyncSet::PositionToTransform,
SyncSet::Update,
SyncSet::Last,
)
.chain()
.in_set(PhysicsSet::Sync),
);
app.add_systems(
self.schedule,
(
bevy::transform::systems::sync_simple_transforms,
bevy::transform::systems::propagate_transforms,
init_previous_global_transform,
transform_to_position,
update_previous_global_transforms,
)
.chain()
.after(PhysicsSet::Prepare)
.before(PhysicsSet::StepSimulation)
.run_if(|config: Res<SyncConfig>| config.transform_to_position),
);
app.add_systems(
self.schedule,
(
bevy::transform::systems::sync_simple_transforms,
bevy::transform::systems::propagate_transforms,
transform_to_position,
)
.chain()
.in_set(SyncSet::TransformToPosition)
.run_if(|config: Res<SyncConfig>| config.transform_to_position),
);
app.add_systems(
self.schedule,
position_to_transform
.in_set(SyncSet::PositionToTransform)
.run_if(|config: Res<SyncConfig>| config.position_to_transform),
);
app.add_systems(
self.schedule,
(
bevy::transform::systems::sync_simple_transforms,
bevy::transform::systems::propagate_transforms,
update_previous_global_transforms,
)
.chain()
.in_set(SyncSet::Update)
.run_if(|config: Res<SyncConfig>| config.transform_to_position),
);
}
}
#[derive(Resource, Reflect, Clone, Debug, PartialEq, Eq)]
#[reflect(Resource)]
pub struct SyncConfig {
pub position_to_transform: bool,
pub transform_to_position: bool,
}
impl Default for SyncConfig {
fn default() -> Self {
SyncConfig {
position_to_transform: true,
transform_to_position: true,
}
}
}
#[derive(SystemSet, Clone, Copy, Debug, PartialEq, Eq, Hash)]
pub enum SyncSet {
First,
TransformToPosition,
PositionToTransform,
Update,
Last,
}
#[derive(Component, Reflect, Clone, Copy, Debug, Default, Deref, DerefMut, PartialEq)]
#[reflect(Component)]
pub struct PreviousGlobalTransform(pub GlobalTransform);
#[allow(clippy::type_complexity)]
pub(crate) fn init_previous_global_transform(
mut commands: Commands,
query: Query<(Entity, &GlobalTransform), Or<(Added<Position>, Added<Rotation>)>>,
) {
for (entity, transform) in &query {
commands
.entity(entity)
.try_insert(PreviousGlobalTransform(*transform));
}
}
#[allow(clippy::type_complexity)]
pub fn transform_to_position(
mut query: Query<(
&GlobalTransform,
&PreviousGlobalTransform,
&mut Position,
Option<&AccumulatedTranslation>,
&mut Rotation,
Option<&PreviousRotation>,
Option<&CenterOfMass>,
)>,
) {
for (
global_transform,
previous_transform,
mut position,
accumulated_translation,
mut rotation,
previous_rotation,
center_of_mass,
) in &mut query
{
if *global_transform == previous_transform.0 {
continue;
}
let transform = global_transform.compute_transform();
let previous_transform = previous_transform.compute_transform();
let pos = position.0
+ accumulated_translation.map_or(Vector::ZERO, |t| {
get_pos_translation(
t,
&previous_rotation.copied().unwrap_or_default(),
&rotation,
¢er_of_mass.copied().unwrap_or_default(),
)
});
#[cfg(feature = "2d")]
{
position.0 = (previous_transform.translation.truncate()
+ (transform.translation - previous_transform.translation).truncate())
.adjust_precision()
+ (pos - previous_transform.translation.truncate().adjust_precision());
}
#[cfg(feature = "3d")]
{
position.0 = (previous_transform.translation
+ (transform.translation - previous_transform.translation))
.adjust_precision()
+ (pos - previous_transform.translation.adjust_precision());
}
#[cfg(feature = "2d")]
{
let rot = Rotation::from(transform.rotation.adjust_precision());
let prev_rot = Rotation::from(previous_transform.rotation.adjust_precision());
*rotation = prev_rot + (rot - prev_rot) + (*rotation - prev_rot);
}
#[cfg(feature = "3d")]
{
rotation.0 = (previous_transform.rotation
+ (transform.rotation - previous_transform.rotation)
+ (rotation.f32() - previous_transform.rotation))
.normalize()
.adjust_precision();
}
}
}
type PosToTransformComponents = (
&'static mut Transform,
&'static Position,
&'static Rotation,
Option<&'static Parent>,
);
type PosToTransformFilter = (With<RigidBody>, Or<(Changed<Position>, Changed<Rotation>)>);
type ParentComponents = (
&'static GlobalTransform,
Option<&'static Position>,
Option<&'static Rotation>,
);
#[cfg(feature = "2d")]
pub fn position_to_transform(
mut query: Query<PosToTransformComponents, PosToTransformFilter>,
parents: Query<ParentComponents, With<Children>>,
) {
for (mut transform, pos, rot, parent) in &mut query {
if let Some(parent) = parent {
if let Ok((parent_transform, parent_pos, parent_rot)) = parents.get(**parent) {
let parent_transform = parent_transform.compute_transform();
let parent_pos = parent_pos.map_or(parent_transform.translation, |pos| {
pos.f32().extend(parent_transform.translation.z)
});
let parent_rot = parent_rot.map_or(parent_transform.rotation, |rot| {
Quaternion::from(*rot).f32()
});
let parent_scale = parent_transform.scale;
let parent_transform = Transform::from_translation(parent_pos)
.with_rotation(parent_rot)
.with_scale(parent_scale);
let new_transform = GlobalTransform::from(
Transform::from_translation(
pos.f32()
.extend(parent_pos.z + transform.translation.z * parent_scale.z),
)
.with_rotation(Quaternion::from(*rot).f32()),
)
.reparented_to(&GlobalTransform::from(parent_transform));
transform.translation = new_transform.translation;
transform.rotation = new_transform.rotation;
}
} else {
transform.translation = pos.f32().extend(transform.translation.z);
transform.rotation = Quaternion::from(*rot).f32();
}
}
}
#[cfg(feature = "3d")]
pub fn position_to_transform(
mut query: Query<PosToTransformComponents, PosToTransformFilter>,
parents: Query<ParentComponents, With<Children>>,
) {
for (mut transform, pos, rot, parent) in &mut query {
if let Some(parent) = parent {
if let Ok((parent_transform, parent_pos, parent_rot)) = parents.get(**parent) {
let parent_transform = parent_transform.compute_transform();
let parent_pos = parent_pos.map_or(parent_transform.translation, |pos| pos.f32());
let parent_rot = parent_rot.map_or(parent_transform.rotation, |rot| rot.f32());
let parent_scale = parent_transform.scale;
let parent_transform = Transform::from_translation(parent_pos)
.with_rotation(parent_rot)
.with_scale(parent_scale);
let new_transform = GlobalTransform::from(
Transform::from_translation(pos.f32()).with_rotation(rot.f32()),
)
.reparented_to(&GlobalTransform::from(parent_transform));
transform.translation = new_transform.translation;
transform.rotation = new_transform.rotation;
}
} else {
transform.translation = pos.f32();
transform.rotation = rot.f32();
}
}
}
pub fn update_previous_global_transforms(
mut bodies: Query<(&GlobalTransform, &mut PreviousGlobalTransform)>,
) {
for (transform, mut previous_transform) in &mut bodies {
previous_transform.0 = *transform;
}
}