bevy_wetmap 0.1.0

CPU-authoritative texture-space blood accumulation for Bevy: paint a world-space hit into a mesh's UVs, then drip, spread, absorb and dry it on an integer tick — and hash the result.

Builds

bevy_wetmap's sandbox limits

All the builds on docs.rs are executed inside a sandbox with limited resources. The limits for this crate are the following:

Available RAM 6.44 GB
Maximum rustdoc execution time 15m
Maximum size of a build log 102.4 kB
Network access blocked
Maximum number of build targets 10

If a build fails because it hit one of those limits please open an issue to get them increased.