bevy_websocket_adapter 0.1.5

Simple adapter to receive WebSocket messages in your bevy games as native Rust types.
Documentation
use uuid::Uuid;

#[derive(Debug, Clone, Default)]
pub struct ConnectionHandle {
    pub uuid: Uuid,
}

impl ConnectionHandle {
    pub fn new() -> ConnectionHandle {
        ConnectionHandle {
            uuid: Uuid::new_v4(),
        }
    }

    pub fn id(&self) -> Uuid {
        self.uuid
    }
}