use crate::vrm::mtoon::MToonMaterial;
use bevy::pbr::{DrawMesh, SetMaterialBindGroup, SetMeshBindGroup, SetMeshViewBindGroup};
use bevy::render::render_phase::SetItemPipeline;
pub(super) type DrawOutline = (
SetItemPipeline,
SetMeshViewBindGroup<0>,
SetMeshBindGroup<1>,
SetMaterialBindGroup<MToonMaterial, 2>,
DrawMesh,
);