use bevy::prelude::*;
use bevy_vector_shapes::prelude::*;
mod gallery_3d;
use gallery_3d::gallery;
fn main() {
App::new()
.add_plugins(DefaultPlugins)
.add_plugin(Shape2dPlugin::default())
.insert_resource(ClearColor(Color::DARK_GRAY))
.insert_resource(Msaa::Off)
.add_startup_system(setup)
.add_system(draw_gallery)
.run();
}
fn setup(mut commands: Commands) {
commands.spawn(Camera2dBundle::default());
}
fn draw_gallery(time: Res<Time>, mut painter: ShapePainter) {
painter.scale(Vec3::ONE * 34.0);
gallery(painter, time.elapsed_seconds(), 0..15);
}