pub mod geometric;
pub mod randomized_values;
pub mod steppers;
pub mod prelude {
use super::*;
pub use geometric::{pitchyaw::PitchYaw, pitchyawclamped::PitchYawClamped};
pub use randomized_values::{RandF32, RandValue, RandVec3};
pub use steppers::{
core::TickInterpolator,
linear_stepper::LinearStepper,
spring_stepper::{SPRING_MASS, SpringStepper, critical_damp_coeff},
};
}