[dependencies.bevy]
features = ["bevy_asset", "bevy_ui"]
version = "0.16"
[dependencies.cosmic_undo_2]
version = "0.2.0"
[dependencies.once_cell]
version = "1.21.3"
[dependencies.regex]
version = "1.11.1"
[dependencies.sys-locale]
version = "0.3.0"
[[example]]
name = "bench"
path = "examples/bench.rs"
[[example]]
name = "decimal"
path = "examples/decimal.rs"
[[example]]
name = "immediate"
path = "examples/immediate.rs"
[[example]]
name = "minimal"
path = "examples/minimal.rs"
[[example]]
name = "multiple_inputs"
path = "examples/multiple_inputs.rs"
[[example]]
name = "numeric_input"
path = "examples/numeric_input.rs"
[[example]]
name = "single_line"
path = "examples/single_line.rs"
[[example]]
name = "text_input"
path = "examples/text_input.rs"
[lib]
name = "bevy_ui_text_input"
path = "src/lib.rs"
[package]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["game-development", "gui", "text-editors"]
description = "Bevy UI gradients plugin"
edition = "2024"
keywords = ["bevy", "gamedev", "ui", "text", "input"]
license = "MIT OR Apache-2.0"
name = "bevy_ui_text_input"
readme = "README.md"
repository = "https://github.com/ickshonpe/bevy_ui_text_input"
version = "0.4.2"
[target."cfg(any(windows, unix))".dependencies.arboard]
default-features = false
version = "3.5.0"
[target.'cfg(target_arch = "wasm32")'.dependencies.wasm-bindgen]
version = "0.2"
[target.'cfg(target_arch = "wasm32")'.dependencies.wasm-bindgen-futures]
version = "0.4"
[target.'cfg(target_arch = "wasm32")'.dependencies.web-sys]
features = ["Navigator", "Clipboard"]
version = "0.3"