bevy_ui 0.18.1

A custom ECS-driven UI framework built specifically for Bevy Engine
Documentation
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use bevy_ecs::{prelude::Component, reflect::ReflectComponent};
use bevy_reflect::{std_traits::ReflectDefault, Reflect};

/// Marker struct for labels
#[derive(Component, Debug, Default, Clone, Copy, Reflect)]
#[reflect(Component, Default, Debug, Clone)]
pub struct Label;