bevy_transform_interpolation 0.4.0

Transform interpolation for fixed timesteps for the Bevy game engine
Documentation
name: CI

on:
  push:
    branches:
      - main
  pull_request:

env:
  CARGO_TERM_COLOR: always

jobs:
  check:
    name: Check
    runs-on: ubuntu-latest
    steps:
      - uses: actions/checkout@v4
      - uses: dtolnay/rust-toolchain@stable
      - name: Run cargo check
        run: cargo check

  check-compiles-no-std:
    runs-on: ubuntu-latest
    strategy:
      fail-fast: false
      matrix:
        target:
          - "x86_64-unknown-none"
          # TODO: Re-enable this when it is supported again.
          # - "wasm32v1-none"
          - "thumbv6m-none-eabi"
    steps:
      - uses: actions/checkout@v4
      - uses: dtolnay/rust-toolchain@stable
        with:
          targets: ${{ matrix.target }}
      - name: Run cargo check
        run: cargo check --no-default-features --features libm,critical-section --target ${{ matrix.target }}

  test:
    name: Test Suite
    strategy:
      matrix:
        os: [windows-latest, ubuntu-latest, macos-latest]
    runs-on: ${{ matrix.os }}
    timeout-minutes: 60
    steps:
      - uses: actions/checkout@v4
      - uses: dtolnay/rust-toolchain@stable
      - name: Run cargo test
        run: cargo test --all-features

  lints:
    name: Lints
    runs-on: ubuntu-latest
    steps:
      - uses: actions/checkout@v4
      - uses: dtolnay/rust-toolchain@stable
      - name: Run cargo fmt
        run: cargo fmt --all -- --check
      - name: Run cargo clippy
        run: cargo clippy -- -D warnings