Struct bevy_transform::components::Transform
source · Expand description
Describe the position of an entity. If the entity has a parent, the position is relative to its parent position.
- To place or move an entity, you should set its
Transform. - To get the global transform of an entity, you should get its
GlobalTransform. - To be displayed, an entity must have both a
Transformand aGlobalTransform.- You may use the
TransformBundleto guarantee this.
- You may use the
Transform and GlobalTransform
Transform is the position of an entity relative to its parent position, or the reference
frame if it doesn’t have a Parent.
GlobalTransform is the position of an entity relative to the reference frame.
GlobalTransform is updated from Transform in the system
transform_propagate_system.
This system runs in stage CoreStage::PostUpdate. If you
update the Transform of an entity in this stage or after, you will notice a 1 frame lag
before the GlobalTransform is updated.
Examples
Fields
translation: Vec3Position of the entity. In 2d, the last value of the Vec3 is used for z-ordering.
See the translations example for usage.
rotation: QuatRotation of the entity.
See the 3d_rotation example for usage.
scale: Vec3Scale of the entity.
See the scale example for usage.
Implementations
sourceimpl Transform
impl Transform
sourcepub const IDENTITY: Self = _
pub const IDENTITY: Self = _
An identity Transform with no translation, rotation, and a scale of 1 on all axes.
sourcepub const fn from_xyz(x: f32, y: f32, z: f32) -> Self
pub const fn from_xyz(x: f32, y: f32, z: f32) -> Self
Creates a new Transform at the position (x, y, z). In 2d, the z component
is used for z-ordering elements: higher z-value will be in front of lower
z-value.
sourcepub fn from_matrix(matrix: Mat4) -> Self
pub fn from_matrix(matrix: Mat4) -> Self
Extracts the translation, rotation, and scale from matrix. It must be a 3d affine
transformation matrix.
sourcepub const fn from_translation(translation: Vec3) -> Self
pub const fn from_translation(translation: Vec3) -> Self
Creates a new Transform, with translation. Rotation will be 0 and scale 1 on
all axes.
sourcepub const fn from_rotation(rotation: Quat) -> Self
pub const fn from_rotation(rotation: Quat) -> Self
Creates a new Transform, with rotation. Translation will be 0 and scale 1 on
all axes.
sourcepub const fn from_scale(scale: Vec3) -> Self
pub const fn from_scale(scale: Vec3) -> Self
Creates a new Transform, with scale. Translation will be 0 and rotation 0 on
all axes.
sourcepub fn looking_at(self, target: Vec3, up: Vec3) -> Self
pub fn looking_at(self, target: Vec3, up: Vec3) -> Self
Updates and returns this Transform by rotating it so that its unit
vector in the local negative Z direction is toward target and its
unit vector in the local Y direction is toward up.
sourcepub const fn with_translation(self, translation: Vec3) -> Self
pub const fn with_translation(self, translation: Vec3) -> Self
Returns this Transform with a new translation.
sourcepub const fn with_rotation(self, rotation: Quat) -> Self
pub const fn with_rotation(self, rotation: Quat) -> Self
Returns this Transform with a new rotation.
sourcepub const fn with_scale(self, scale: Vec3) -> Self
pub const fn with_scale(self, scale: Vec3) -> Self
Returns this Transform with a new scale.
sourcepub fn compute_matrix(&self) -> Mat4
pub fn compute_matrix(&self) -> Mat4
Returns the 3d affine transformation matrix from this transforms translation, rotation, and scale.
sourcepub fn compute_affine(&self) -> Affine3A
pub fn compute_affine(&self) -> Affine3A
Returns the 3d affine transformation matrix from this transforms translation, rotation, and scale.
sourcepub fn left(&self) -> Vec3
pub fn left(&self) -> Vec3
Equivalent to -local_x()
sourcepub fn down(&self) -> Vec3
pub fn down(&self) -> Vec3
Equivalent to -local_y()
sourcepub fn forward(&self) -> Vec3
pub fn forward(&self) -> Vec3
Equivalent to -local_z()
sourcepub fn rotate(&mut self, rotation: Quat)
pub fn rotate(&mut self, rotation: Quat)
sourcepub fn rotate_axis(&mut self, axis: Vec3, angle: f32)
pub fn rotate_axis(&mut self, axis: Vec3, angle: f32)
sourcepub fn rotate_local(&mut self, rotation: Quat)
pub fn rotate_local(&mut self, rotation: Quat)
sourcepub fn rotate_local_axis(&mut self, axis: Vec3, angle: f32)
pub fn rotate_local_axis(&mut self, axis: Vec3, angle: f32)
Rotates this Transform around its local axis by angle (in radians).
sourcepub fn rotate_local_x(&mut self, angle: f32)
pub fn rotate_local_x(&mut self, angle: f32)
Rotates this Transform around its local X axis by angle (in radians).
sourcepub fn rotate_local_y(&mut self, angle: f32)
pub fn rotate_local_y(&mut self, angle: f32)
Rotates this Transform around its local Y axis by angle (in radians).
sourcepub fn rotate_local_z(&mut self, angle: f32)
pub fn rotate_local_z(&mut self, angle: f32)
Rotates this Transform around its local Z axis by angle (in radians).
sourcepub fn translate_around(&mut self, point: Vec3, rotation: Quat)
pub fn translate_around(&mut self, point: Vec3, rotation: Quat)
sourcepub fn rotate_around(&mut self, point: Vec3, rotation: Quat)
pub fn rotate_around(&mut self, point: Vec3, rotation: Quat)
sourcepub fn look_at(&mut self, target: Vec3, up: Vec3)
pub fn look_at(&mut self, target: Vec3, up: Vec3)
Rotates this Transform so that its local negative Z direction is toward
target and its local Y direction is toward up.
sourcepub fn mul_transform(&self, transform: Transform) -> Self
pub fn mul_transform(&self, transform: Transform) -> Self
Multiplies self with transform component by component, returning the
resulting Transform
sourcepub fn transform_point(&self, point: Vec3) -> Vec3
pub fn transform_point(&self, point: Vec3) -> Vec3
Transforms the given point, applying scale, rotation and translation.
If this Transform has a parent, this will transform a point that is
relative to the parent’s Transform into one relative to this Transform.
If this Transform does not have a parent, this will transform a point
that is in global space into one relative to this Transform.
If you want to transform a point in global space to the local space of this Transform,
consider using GlobalTransform::transform_point() instead.
Trait Implementations
sourceimpl From<GlobalTransform> for Transform
impl From<GlobalTransform> for Transform
The transform is expected to be non-degenerate and without shearing, or the output will be invalid.
sourcefn from(transform: GlobalTransform) -> Self
fn from(transform: GlobalTransform) -> Self
sourceimpl From<Transform> for GlobalTransform
impl From<Transform> for GlobalTransform
sourceimpl From<Transform> for TransformBundle
impl From<Transform> for TransformBundle
sourceimpl FromReflect for Transformwhere
Vec3: FromReflect,
Quat: FromReflect,
Vec3: FromReflect,
impl FromReflect for Transformwhere
Vec3: FromReflect,
Quat: FromReflect,
Vec3: FromReflect,
sourcefn from_reflect(reflect: &dyn Reflect) -> Option<Self>
fn from_reflect(reflect: &dyn Reflect) -> Option<Self>
Self from a reflected value.sourceimpl Mul<Transform> for GlobalTransform
impl Mul<Transform> for GlobalTransform
sourceimpl Reflect for Transform
impl Reflect for Transform
sourcefn get_type_info(&self) -> &'static TypeInfo
fn get_type_info(&self) -> &'static TypeInfo
sourcefn as_any_mut(&mut self) -> &mut dyn Any
fn as_any_mut(&mut self) -> &mut dyn Any
&mut dyn Any.sourcefn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
fn into_reflect(self: Box<Self>) -> Box<dyn Reflect>
sourcefn as_reflect(&self) -> &dyn Reflect
fn as_reflect(&self) -> &dyn Reflect
sourcefn as_reflect_mut(&mut self) -> &mut dyn Reflect
fn as_reflect_mut(&mut self) -> &mut dyn Reflect
sourcefn clone_value(&self) -> Box<dyn Reflect>
fn clone_value(&self) -> Box<dyn Reflect>
Reflect trait object. Read moresourcefn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
fn set(&mut self, value: Box<dyn Reflect>) -> Result<(), Box<dyn Reflect>>
sourcefn reflect_ref(&self) -> ReflectRef<'_>
fn reflect_ref(&self) -> ReflectRef<'_>
sourcefn reflect_mut(&mut self) -> ReflectMut<'_>
fn reflect_mut(&mut self) -> ReflectMut<'_>
sourcefn reflect_owned(self: Box<Self>) -> ReflectOwned
fn reflect_owned(self: Box<Self>) -> ReflectOwned
sourcefn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
fn reflect_partial_eq(&self, value: &dyn Reflect) -> Option<bool>
sourcefn reflect_hash(&self) -> Option<u64>
fn reflect_hash(&self) -> Option<u64>
sourcefn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
fn debug(&self, f: &mut Formatter<'_>) -> Result<(), Error>
sourcefn serializable(&self) -> Option<Serializable<'_>>
fn serializable(&self) -> Option<Serializable<'_>>
sourceimpl Struct for Transform
impl Struct for Transform
sourcefn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
fn field_at_mut(&mut self, index: usize) -> Option<&mut dyn Reflect>
index
as a &mut dyn Reflect. Read moresourcefn name_at(&self, index: usize) -> Option<&str>
fn name_at(&self, index: usize) -> Option<&str>
index.sourcefn iter_fields(&self) -> FieldIter<'_>
fn iter_fields(&self) -> FieldIter<'_>
sourcefn clone_dynamic(&self) -> DynamicStruct
fn clone_dynamic(&self) -> DynamicStruct
DynamicStruct.impl Copy for Transform
impl StructuralPartialEq for Transform
Auto Trait Implementations
impl RefUnwindSafe for Transform
impl Send for Transform
impl Sync for Transform
impl Unpin for Transform
impl UnwindSafe for Transform
Blanket Implementations
sourceimpl<T> BorrowMut<T> for Twhere
T: ?Sized,
impl<T> BorrowMut<T> for Twhere
T: ?Sized,
const: unstable · sourcefn borrow_mut(&mut self) -> &mut T
fn borrow_mut(&mut self) -> &mut T
sourceimpl<C> Bundle for Cwhere
C: Component,
impl<C> Bundle for Cwhere
C: Component,
fn component_ids(
components: &mut Components,
storages: &mut Storages,
ids: &mut impl FnMut(ComponentId)
)
unsafe fn from_components<T, F>(ctx: &mut T, func: &mut F) -> Cwhere
F: for<'a> FnMut(&'a mut T) -> OwningPtr<'a>,
fn get_components(self, func: &mut impl FnMut(OwningPtr<'_>))
impl<T> Downcast for Twhere
T: Any,
impl<T> Downcast for Twhere
T: Any,
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
fn into_any(self: Box<T, Global>) -> Box<dyn Any + 'static, Global>
Box<dyn Trait> (where Trait: Downcast) to Box<dyn Any>. Box<dyn Any> can
then be further downcast into Box<ConcreteType> where ConcreteType implements Trait. Read morefn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
fn into_any_rc(self: Rc<T>) -> Rc<dyn Any + 'static>
Rc<Trait> (where Trait: Downcast) to Rc<Any>. Rc<Any> can then be
further downcast into Rc<ConcreteType> where ConcreteType implements Trait. Read morefn as_any(&self) -> &(dyn Any + 'static)
fn as_any(&self) -> &(dyn Any + 'static)
&Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &Any’s vtable from &Trait’s. Read morefn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
fn as_any_mut(&mut self) -> &mut (dyn Any + 'static)
&mut Trait (where Trait: Downcast) to &Any. This is needed since Rust cannot
generate &mut Any’s vtable from &mut Trait’s. Read moresourceimpl<T> FromWorld for Twhere
T: Default,
impl<T> FromWorld for Twhere
T: Default,
sourcefn from_world(_world: &mut World) -> T
fn from_world(_world: &mut World) -> T
Self using data from the given Worldsourceimpl<S> GetField for Swhere
S: Struct,
impl<S> GetField for Swhere
S: Struct,
sourceimpl<T> GetPath for Twhere
T: Reflect,
impl<T> GetPath for Twhere
T: Reflect,
sourcefn path<'r, 'p>(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
fn path<'r, 'p>(
&'r self,
path: &'p str
) -> Result<&'r (dyn Reflect + 'static), ReflectPathError<'p>>
path. Read moresourcefn path_mut<'r, 'p>(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
fn path_mut<'r, 'p>(
&'r mut self,
path: &'p str
) -> Result<&'r mut (dyn Reflect + 'static), ReflectPathError<'p>>
path. Read moresourcefn get_path<T, 'r, 'p>(
&'r self,
path: &'p str
) -> Result<&'r T, ReflectPathError<'p>>where
T: Reflect,
fn get_path<T, 'r, 'p>(
&'r self,
path: &'p str
) -> Result<&'r T, ReflectPathError<'p>>where
T: Reflect,
path.sourcefn get_path_mut<T, 'r, 'p>(
&'r mut self,
path: &'p str
) -> Result<&'r mut T, ReflectPathError<'p>>where
T: Reflect,
fn get_path_mut<T, 'r, 'p>(
&'r mut self,
path: &'p str
) -> Result<&'r mut T, ReflectPathError<'p>>where
T: Reflect,
path. Read more