[dependencies.anyhow]
version = "1"
[dependencies.async-mutex]
version = "1"
[dependencies.base64]
version = "0.13"
[dependencies.bevy_app]
optional = true
version = "0.5"
[dependencies.bevy_asset]
optional = true
version = "0.5"
[dependencies.bevy_ecs]
optional = true
version = "0.5"
[dependencies.bevy_math]
version = "0.5"
[dependencies.bevy_reflect]
version = "0.5"
[dependencies.bevy_render]
optional = true
version = "0.5"
[dependencies.bevy_scene]
optional = true
version = "0.5"
[dependencies.bevy_sprite]
optional = true
version = "0.5"
[dependencies.bevy_transform]
optional = true
version = "0.5"
[dependencies.bevy_utils]
version = "0.5"
[dependencies.image]
version = "0.23"
[dependencies.libflate]
version = "1"
[dependencies.xml-rs]
version = "0.8"
[dev-dependencies.bevy]
version = "0.5"
[features]
default = ["plugin"]
plugin = ["bevy_app", "bevy_asset", "bevy_ecs", "bevy_render", "bevy_sprite", "bevy_transform", "bevy_scene"]
[package]
authors = ["Bram Buurlage"]
categories = ["game-development"]
description = "Scene loader for .tmx files created by the Tiled map editor"
documentation = "https://docs.rs/bevy_tmx"
edition = "2018"
keywords = ["bevy", "tiled", "tmx", "scene", "asset"]
license = "MIT"
name = "bevy_tmx"
readme = "readme.md"
repository = "https://github.com/Kurble/bevy_tmx"
version = "0.2.0"