[dependencies.bevy]
default-features = false
features = ["bevy_asset", "bevy_render", "bevy_core_pipeline", "bevy_sprite", "bevy_winit"]
version = "0.15"
[dev-dependencies.bevy]
default-features = false
features = ["bevy_asset", "bevy_render", "bevy_core_pipeline", "bevy_sprite", "bevy_text", "bevy_ui", "multi_threaded", "png", "webgl2"]
version = "0.15"
[[example]]
name = "custom"
path = "examples/custom.rs"
[[example]]
name = "layers"
path = "examples/layers.rs"
[[example]]
name = "tiling"
path = "examples/tiling.rs"
[lib]
name = "bevy_tiling_background"
path = "src/lib.rs"
[package]
authors = ["Cayle Bray", "Paul Hansen"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
description = "A plugin to make tiling, layered, and parallax backgrounds for bevy2D"
documentation = "https://docs.rs/bevy_tiling_background"
edition = "2021"
homepage = "https://github.com/Braymatter/bevy_tiling_background"
keywords = ["bevy", "2D", "graphics", "gamedev"]
license = "MIT OR Apache-2.0"
name = "bevy_tiling_background"
readme = "README.md"
repository = "https://github.com/Braymatter/bevy_tiling_background"
version = "0.12.0"