bevy_tilemap 0.3.1

Tilemaps with chunks for the Bevy game engine, a simple-driven game engine and app framework
Documentation
[package]

name = "bevy_tilemap"

version = "0.3.1"

authors = ["Joshua J. Bouw <dev@joshuajbouw.com>"]

edition = "2018"

description = "Tilemaps with chunks for the Bevy game engine, a simple-driven game engine and app framework"

repository = "https://github.com/joshuajbouw/bevy_tilemap"

license = "MIT"

keywords = ["game", "engine", "bevy", "tiles", "tilemap"]

categories = ["game-engines", "graphics", "gui"]

readme = "README.md"

documentation = "https://docs.rs/bevy_tilemap/latest/bevy_tilemap/"

exclude = ["assets/**/*", ".github/**/*", "doc/**/*"]



[package.metadata.docs.rs]

features = ["serialize", "types"]



[features]

serialize = ["bevy_tilemap_types/serialize", "serde"]

types = []



[workspace]

members = ["library/*", "examples"]



[dependencies]

bevy_app = "0.4.0"

bevy_asset = "0.4.0"

bevy_core = "0.4.0"

bevy_ecs = "0.4.0"

bevy_log = "0.4.0"

bevy_math = "0.4.0"

bevy_render = "0.4.0"

bevy_reflect = "0.4.0"

bevy_sprite = "0.4.0"

bevy_tilemap_types = { path = "library/types", version = "0.1" }

bevy_transform = "0.4.0"

bevy_utils = "0.4.0"

bitflags = "1.2.1"

hexasphere = "3.1.0"

serde = { version = "1.0", features = ["derive"], optional = true }