bevy_tiled_loader 0.2.2

Asset loader for the Tiled data parsed.
Documentation
<?xml version="1.0" encoding="UTF-8"?>
<map version="1.10" tiledversion="1.11.0" orientation="orthogonal" renderorder="right-down" width="40" height="24" tilewidth="8" tileheight="8" infinite="0" nextlayerid="3" nextobjectid="30">
 <tileset firstgid="1" name="tilemap_packed" tilewidth="8" tileheight="8" tilecount="150" columns="15">
  <image source="tilemap_packed.png" width="120" height="80"/>
  <tile id="75">
   <objectgroup draworder="index" id="5">
    <object id="4" x="0" y="2">
     <properties>
      <property name="collider" type="bool" value="true"/>
     </properties>
     <polygon points="0,0 8,0 8,6 0,6"/>
    </object>
   </objectgroup>
  </tile>
  <tile id="88">
   <properties>
    <property name="coin" type="bool" value="true"/>
   </properties>
   <objectgroup draworder="index" id="2">
    <object id="1" x="2" y="2">
     <properties>
      <property name="collider" type="bool" value="true"/>
     </properties>
     <polygon points="0,0 0,4 4,4 4,0"/>
    </object>
   </objectgroup>
  </tile>
  <tile id="97">
   <objectgroup draworder="index" id="2">
    <object id="1" x="0" y="2">
     <properties>
      <property name="collider" type="bool" value="true"/>
     </properties>
     <polygon points="0,0 2,-2 6,-2 8,0 8,4 6,6 2,6 0,4"/>
    </object>
   </objectgroup>
  </tile>
 </tileset>
 <layer id="1" name="tiles" width="40" height="24">
  <data encoding="csv">
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,19,1,1,28,3,3,3,3,3,3,3,3,3,3,3,33,3,3,26,1,1,1,1,
3,3,3,3,3,3,3,3,33,3,3,3,3,3,3,3,3,19,1,1,86,12,13,3,3,3,3,3,3221225515,12,12,12,12,12,12,87,1,1,1,1,
3,3,3,3,3,3,3,3,3,18,3,3,4,3221225507,3221225507,3221225507,3221225507,80,1,1,1,1,3221225498,33,3,3,3221225515,12,87,1,84,1,1,1,46,1,1,1,82,1,
3,3,18,3,3,3,4,3221225507,3221225507,3221225507,3221225506,3,19,1,1,46,1,1,1,1,1,1,3221225498,3,3,3,26,1,1,1,84,1,9,1,1,1,82,1,1,1,
3,3,3,3,3,25,19,1,1,1,21,3,19,1,82,83,1,1,1,1,1,1,3221225498,3,3,18,26,1,1,1,84,1,24,1,1,1,1,88,1,1,
3221225507,3221225507,3221225507,3221225507,3221225507,3221225507,80,1,1,1,21,3,19,1,1,1,1,1,1,1,1,1,86,12,12,12,87,1,82,83,84,1,39,1,1,1,71,42,42,42,
1,3221225538,1,1,1,82,83,1,1,1,79,3221225507,80,1,1,1,1,1,1,1,1,1,1,3221225545,1,1,1,1,1,1,84,1,54,1,1,1,28,3,3,33,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,74,84,1,69,1,1,1,28,3,3,3,
1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,1,71,42,42,42,2147483719,1,1,1,28,3,3,3,
1,1,1,1,2,1,1,1,1,1,1,1,1,102,103,1,1,1,1,1,1,1,1,1,1,1,9,1,28,3,3,25,2147483676,1,1,1,28,3,3,3,
1,1,1,1,17,1,1,1,1,1,1,1,1,117,118,1,98,1,1,1,1,1,82,83,1,1,24,1,28,3,3,3,2147483676,1,1,1,28,33,3,3,
1,1,1,1,32,1,1,1,1,1,1,1,2147483713,35,35,35,35,65,1,1,82,1,1,1,1,1,39,1,28,3,3,3,2147483691,77,77,77,43,3,3,3,
1,1,1,1,47,1,1,1,1,1,1,1,2147483667,3,3,3,18,19,1,1,1,1,1,1,1,1,54,1,28,25,3,3,3,3,3,18,3,3,3,3,
1,81,1,66,62,1,1,1,1,1,1,1,2147483667,3,3,3,3,19,1,2147483731,1,1,1,61,1,1,69,88,28,3,3,3,3,3,3,3,3,3,3,3,
35,35,35,35,35,65,1,1,1,1,1,7,22,3,3,3,3,19,1,1,61,1,1,1,1,71,42,42,43,3,3,3,3,3,3,3,3,3,3,3,
3,3,3,25,3,19,1,1,1,31,7,22,3,18,3,3,3,19,1,1,1,1,2,1,1,28,3,3,3,3,10,42,42,42,33,3,3,3,3,3,
3,3,3,3,3,19,1,1,1,2147483713,22,3,3,3,3,3,3,34,8,66,1,1,17,1,1,28,33,3,3,3,3,3,3,3,3,3,3,3,3,3,
3,3,3,3,3,19,76,76,76,2147483667,3,3,18,3,3,3,3,3,34,65,1,1,32,1,1,28,3,3,3,3,3,3,3,18,42,42,42,18,3,3,
3,3,3,3,33,34,35,35,35,2147483682,3,3,3,3,3,3,3,3,3,19,1,66,62,1,14,29,3,33,3,3,3,3,3,3,3,3,3,3,3,3,
3,3,3,3,3,3,3,18,3,3,3,18,35,35,35,35,33,3,25,34,35,35,35,42,29,40,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,10,3,3,3,3,3,3,3,3,3,33,42,18,3,3,3,3,3,3,3,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,
3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3,3
</data>
 </layer>
 <objectgroup id="2" name="sample_colliders">
  <object id="2" gid="89" x="16" y="104" width="8" height="8"/>
  <object id="4" name="Door Entrance" x="104" y="72" width="16" height="16">
   <properties>
    <property name="door" type="bool" value="true"/>
    <property name="is_locked" type="bool" value="true"/>
   </properties>
  </object>
  <object id="5" gid="89" x="72" y="112" width="8" height="8"/>
  <object id="6" gid="89" x="136" y="80" width="8" height="8"/>
  <object id="7" gid="89" x="184" y="104" width="8" height="8"/>
  <object id="8" gid="89" x="160" y="112" width="8" height="8"/>
  <object id="9" gid="89" x="272" y="32" width="8" height="8"/>
  <object id="15" x="0" y="112" width="48" height="80"/>
  <object id="16" x="48" y="144" width="24" height="48"/>
  <object id="18" x="72" y="128" width="72" height="64"/>
  <object id="19" x="144" y="152" width="176" height="40"/>
  <object id="20" x="200" y="112" width="120" height="40"/>
  <object id="21" x="224" y="64" width="40" height="48"/>
  <object id="22" x="288" y="40" width="32" height="72"/>
  <object id="23" x="264" y="88" width="24" height="24"/>
  <object id="24" x="144" y="136" width="16" height="16"/>
  <object id="25" x="96" y="88" width="48" height="40"/>
  <object id="26" x="80" y="128">
   <polygon points="0,0 16,-16 16,0"/>
  </object>
  <object id="27" x="144" y="128">
   <polygon points="0,0 8,8 0,8"/>
  </object>
  <object id="28" x="192" y="152">
   <polygon points="0,0 8,-8 8,0"/>
  </object>
  <object id="29" x="80" y="32" width="24" height="24"/>
 </objectgroup>
</map>