[dependencies.avian2d]
default-features = false
features = ["2d", "f32", "parry-f32", "serialize"]
optional = true
version = "0.3.0"
[dependencies.bevy]
default-features = false
features = ["std", "bevy_asset", "bevy_scene", "bevy_sprite", "serialize", "png"]
version = "0.16"
[dependencies.bevy_platform]
version = "0.16"
[dependencies.bevy_rapier2d]
default-features = false
features = ["serde-serialize", "dim2"]
optional = true
version = "0.28.0"
[dependencies.bincode]
version = "1.3.3"
[dependencies.serde]
version = "1.0.210"
[dependencies.tiled_parse]
version = "0.2.0"
[dependencies.try_match]
version = "0.4.2"
[dev-dependencies.avian2d]
default-features = false
features = ["2d", "f32", "parry-f32", "debug-plugin", "serialize"]
version = "0.3.0"
[dev-dependencies.bevy]
default-features = false
features = ["std", "bevy_asset", "bevy_core_pipeline", "bevy_gizmos", "bevy_scene", "bevy_sprite", "bevy_winit", "x11", "serialize", "png"]
version = "0.16"
[[example]]
name = "load_tiled_components"
path = "examples/load_tiled_components.rs"
required-features = ["avian2d_colliders"]
[features]
avian2d_colliders = ["dep:avian2d"]
default = []
rapier2d_colliders = ["dep:bevy_rapier2d"]
[lib]
name = "bevy_tiled_loader"
path = "src/lib.rs"
[package]
authors = ["Chris Morrison"]
autobenches = false
autobins = false
autoexamples = false
autolib = false
autotests = false
build = false
categories = ["development-tools", "game-development"]
description = "Asset loader for the Tiled data parsed."
edition = "2021"
keywords = ["tiled", "tmx", "parse", "bevy"]
license = "GPL-3.0"
name = "bevy_tiled_loader"
readme = "README.md"
repository = "https://github.com/CMorrison82z/tiled_import"
rust-version = "1.71"
version = "0.2.0"