# bevy_tiled_background
[](https://crates.io/crates/bevy_tiled_background)
[](https://docs.rs/bevy_tiled_background)
[](https://github.com/mirsella/bevy_tiled_background)
A Bevy plugin for creating tiled, animated UI backgrounds with support for rotation, staggering, spacing, and scrolling animation.

## Features
- **Responsive tiling** - Tiles maintain constant pixel size; more tiles appear on larger screens
- **Aspect ratio preservation** - Images never stretch
- **Rotation** - Rotate the entire pattern
- **Row staggering** - Create brick-like offset patterns
- **Spacing** - Add gaps between tiles
- **Scrolling animation** - Smooth horizontal/vertical movement
## Installation
```bash
cargo add bevy_tiled_background
```
Or add to your `Cargo.toml`:
```toml
[dependencies]
bevy_tiled_background = "0.1"
```
## Usage
```rust
use bevy::prelude::*;
use bevy_tiled_background::{TiledBackgroundPlugin, TiledBackgroundMaterial};
fn main() {
App::new()
.add_plugins((DefaultPlugins, TiledBackgroundPlugin))
.add_systems(Startup, setup)
.run();
}
fn setup(
mut commands: Commands,
asset_server: Res<AssetServer>,
mut materials: ResMut<Assets<TiledBackgroundMaterial>>,
) {
commands.spawn(Camera2d);
let material = materials.add(TiledBackgroundMaterial {
pattern_color: LinearRgba::WHITE,
scale: 0.5,
rotation: 35f32.to_radians(),
stagger: 0.5,
spacing: 0.8,
scroll_speed: Vec2::new(20.0, 0.0),
pattern_texture: asset_server.load("my_pattern.png"),
});
commands.spawn((
Node {
width: Val::Percent(100.0),
height: Val::Percent(100.0),
..default()
},
MaterialNode(material),
));
}
```
## Material Properties
| `pattern_color` | `LinearRgba` | Tint color (alpha controls opacity) |
| `scale` | `f32` | Size multiplier (1.0 = native texture size) |
| `rotation` | `f32` | Rotation angle in radians |
| `stagger` | `f32` | Row offset (0.5 = half-tile shift for brick pattern) |
| `spacing` | `f32` | How much of each tile the image fills (0.0-1.0) |
| `scroll_speed` | `Vec2` | Animation speed in pixels per second |
| `pattern_texture` | `Handle<Image>` | The texture to tile |
## Bevy Compatibility
| 0.16 | 0.1 |
## License
Licensed under either of:
- Apache License, Version 2.0 ([LICENSE-APACHE](LICENSE-APACHE) or <http://www.apache.org/licenses/LICENSE-2.0>)
- MIT license ([LICENSE-MIT](LICENSE-MIT) or <http://opensource.org/licenses/MIT>)
at your option.