[dependencies.ascii]
version = "1.1"
[dependencies.bevy]
version = "0.14"
[dependencies.bevy_renet]
version = "0.0.12"
[dependencies.bincode]
version = "1.3"
[dependencies.lz4-compression]
version = "0.7"
[dependencies.portpicker]
version = "0.1"
[dependencies.serde]
features = ["derive"]
version = "1.0"
[dependencies.threadpool]
version = "1.8"
[dependencies.tiny_http]
default-features = false
version = "0"
[dependencies.ureq]
default-features = false
version = "2.10"
[dependencies.uuid]
version = "1.10"
[dependencies.wgpu-types]
features = ["serde"]
version = "0.20.0"
[dev-dependencies.bevy_editor_pls]
version = "0.9"
[dev-dependencies.serial_test]
version = "3.1"
[lib]
name = "bevy_sync"
path = "src/lib.rs"
[package]
authors = ["Raffaele Ragni <raffaele.ragni@gmail.com>"]
autobenches = false
autobins = false
autoexamples = false
autotests = false
build = false
categories = ["game-development", "network-programming"]
description = "Plugin for synchronizing entities and components between server and its clients."
documentation = "https://github.com/raffaeleragni/bevy_sync/blob/master/README.md"
edition = "2021"
homepage = "https://github.com/raffaeleragni/bevy_sync"
include = ["/src", "/LICENSE-MIT", "/LICENSE-APACHE"]
keywords = ["bevy", "netcode", "synchronization"]
license = "MIT OR Apache-2.0"
name = "bevy_sync"
readme = "README.md"
repository = "https://github.com/raffaeleragni/bevy_sync"
version = "0.14.4"