use bevy::prelude::*;
use crate::ui::widgets::inspector_field::InspectorFieldProps;
use crate::ui::widgets::vector_edit::VectorSuffixes;
use super::{InspectorSection, inspector_section};
pub fn plugin(_app: &mut App) {}
pub fn accelerations_section(asset_server: &AssetServer) -> impl Bundle {
inspector_section(
InspectorSection::new(
"Accelerations",
vec![vec![
InspectorFieldProps::new("accelerations.gravity")
.vector(VectorSuffixes::XYZ)
.into(),
]],
),
asset_server,
)
}