[badges.maintenance]
status = "actively-developed"
[dependencies.bevy]
default-features = false
features = []
version = "0.13"
[dependencies.bst_map_layer_derive]
version = "0.1.0"
[dependencies.lettuces]
version = "0.0.6"
[dependencies.serde]
optional = true
version = "1.0.183"
[dependencies.thiserror]
version = "1.0.44"
[dev-dependencies.bevy]
version = "0.13.0"
[dev-dependencies.bevy_fast_tilemap]
version = "0.7.0"
[dev-dependencies.rand]
version = "0.8.5"
[dev-dependencies.ron]
version = "0.8.0"
[dev-dependencies.serde]
version = "1.0.183"
[features]
default = ["serde", "lettuces/bevy", "hex", "square"]
hex = []
reflect = ["lettuces/bevy_reflect"]
serde = ["dep:serde", "serde/default", "bevy/serialize", "lettuces/serde"]
square = []
[package]
authors = ["Noah Shomette <git@noahshomette.me>"]
description = "A Tilemap crate for the Bevy game engine with a focus on large map sizes and ECS sparse maps"
edition = "2021"
homepage = "https://github.com/NoahShomette/bevy_sparse_tilemap"
license = "MIT OR Apache-2.0"
name = "bevy_sparse_tilemap"
readme = "README.md"
repository = "https://github.com/NoahShomette/bevy_sparse_tilemap"
version = "0.2.1"
[profile.dev]
opt-level = 1
[profile.dev.package."*"]
opt-level = 3