bevy_simple_camera_controller 0.1.1

Minimalistic camera controller
Documentation

bevy_simple_camera_controller

Work in progress! Made for Bevy 0.14.0
I am new to rust and Bevy. This project will change as my understanding of bouth increases.

An attempt to make it easy to add camera controller to a bevy project. The main focus is ease of use.

Currently only support keyboard and mouse.

Features

  • Free flight camera style
  • Keyboard input for movement (default = wasd)
  • Mouse input for rotate
  • Change keybinding for movement
  • Capture input (optional, default = on) - user input is disabled until user clicks window

Example

mod common;

use bevy_simple_camera_controller::camera_properties::{CameraProperties, InitialPosition};
use bevy_simple_camera_controller::free_camera::*;
use bevy::prelude::*;
use common::utils;

fn main() {
    let mut app = App::new();

        app.add_plugins((
            DefaultPlugins,
            // 1: Setup camera
            FreeCameraPlugin::new(
                InitialPosition {
                    position: Vec3::new(-2.5, 4.5, 9.0),
                    look_at: Vec3::ZERO,
                    up_vector: Vec3::Y
                },
                CameraProperties::default(),
            )
        ));

        app.add_systems(Startup, (
            // 2: Create camera
            FreeCameraPlugin::create_camera,
            utils::setup_example_scene,
        ));
        app.run();
}

Compatibility

Bevy bevy_simple_camera_controller
0.14 0.1.0