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//! Type-base node labelling.
//!
//! `bevy_seedling` provides a single label, [MainBus],
//! which represents the terminal node that every other
//! node must eventually reach.
//!
//! Any node that doesn't provide an explicit connection when spawned
//! will be automatically connected to [MainBus].
use crateNodeMap;
use crate;
use HookContext;
use Interned;
use DeferredWorld;
use *;
use ;
use SmallVec;
/// Node label derive macro.
///
/// Node labels provide a convenient way to manage
/// connections with frequently used nodes.
///
/// ```
/// # use bevy::prelude::*;
/// # use bevy_seedling::prelude::*;
/// #[derive(NodeLabel, Debug, Clone, PartialEq, Eq, Hash)]
/// struct EffectsChain;
///
/// fn system(server: Res<AssetServer>, mut commands: Commands) {
/// commands.spawn((
/// VolumeNode {
/// volume: Volume::Linear(0.25),
/// },
/// EffectsChain,
/// ));
///
/// // Now, any node can simply use `EffectsChain`
/// // as a connection target.
/// commands
/// .spawn(SamplePlayer::new(server.load("my_sample.wav")))
/// .connect(EffectsChain);
/// }
/// ```
///
/// [`NodeLabel`] also implements [`Component`] with the
/// required machinery to automatically synchronize itself
/// when inserted and removed. If you want custom component
/// behavior for your node labels, you'll need to derive
/// [`NodeLabel`] manually.
///
/// [`Component`]: bevy_ecs::component::Component
pub use NodeLabel;
define_label!;
/// The main audio bus.
///
/// All audio nodes must pass through this bus to
/// reach the output.
///
/// If no connections are specified for an entity
/// with a [`FirewheelNode`][crate::prelude::FirewheelNode] component, the
/// node will automatically be routed to this bus.
/// For example, if you spawn a [`VolumeNode`]:
///
/// ```
/// # use bevy::prelude::*;
/// # use bevy_seedling::prelude::*;
/// # fn spawn(mut commands: Commands) {
/// commands.spawn(VolumeNode::default());
/// # }
/// ```
///
/// it'll produce a graph like
///
/// ```text
/// ┌──────┐
/// │Volume│
/// └┬─────┘
/// ┌▽──────┐
/// │MainBus│
/// └───────┘
/// ```
///
/// [`MainBus`] is a stereo volume node. To adjust the
/// global volume, you can query for a volume node's parameters
/// filtered on this label.
/// ```
/// # use bevy::prelude::*;
/// # use bevy_seedling::prelude::*;
/// fn mute(mut q: Single<&mut VolumeNode, With<MainBus>>) {
/// let mut params = q.into_inner();
/// params.volume = Volume::Linear(0.0);
/// }
/// ```
;
/// A type-erased node label.
pub type InternedNodeLabel = ;
pub
/// A collection of all node labels applied to an entity.
///
/// To associate a label with an audio node,
/// the node entity should be spawned with the label.
/// ```
/// # use bevy::prelude::*;
/// # use bevy_seedling::prelude::*;
/// # fn system(mut commands: Commands) {
/// #[derive(NodeLabel, Debug, Clone, PartialEq, Eq, Hash)]
/// struct MyLabel;
///
/// commands.spawn((VolumeNode { volume: Volume::Linear(0.25) }, MyLabel));
/// # }
;