use bevy::{log::LogPlugin, prelude::*};
use bevy_seedling::prelude::*;
fn main() {
App::new()
.add_plugins((
MinimalPlugins,
LogPlugin::default(),
AssetPlugin::default(),
SeedlingPlugin::default(),
TransformPlugin,
))
.add_systems(Startup, startup)
.add_systems(Update, spinner)
.run();
}
fn startup(server: Res<AssetServer>, mut commands: Commands) {
commands.spawn((
SamplePlayer::new(server.load("selfless_courage.ogg")).looping(),
Transform::default(),
sample_effects![SpatialBasicNode {
panning_threshold: 0.8,
..Default::default()
}],
));
commands.spawn((SpatialListener2D, Spinner(0.0)));
}
#[derive(Component)]
struct Spinner(f32);
fn spinner(mut spinners: Query<(&mut Spinner, &mut Transform), With<Spinner>>, time: Res<Time>) {
for (mut spinner, mut transform) in spinners.iter_mut() {
let spin_radius = 2.0;
let spin_seconds = 5.0;
let position =
Vec2::new(spinner.0.cos() * spin_radius, spinner.0.sin() * spin_radius).extend(0.0);
transform.translation = position;
spinner.0 += core::f32::consts::TAU * time.delta().as_secs_f32() / spin_seconds;
}
}